Cymro
Grandmaster Knight

Customizable Troops
This mod creates new troop types, which, by using NPCs in Zendar, allow you to customise your troops in 8,437,500 different ways!
How it works
By talking to Ieuan, Iwan, Ifan or Ioan in Zendar (.960 and upwards: Mercenary post), you can upgrade:
-Your troops' weapons (5 levels of one handed, two handed, polearms, spear and clubs)
-Your troops' ranged weapons (5 levels of bow, 5 levels of throwables and 5 levels of crossbow)
-Your troops' armour (5 levels of heavy, medium and light)
-Your troops’ headgear (5 levels of heavy, medium and light)
-Your troops' gloves and boots (5 levels of them)
-Your troops' shields (5 levels of them)
-Your troops' mounts (5 levels of them)
-Your troops' attributes
-Your troops' skills (Ironflesh, Power Strike/Draw, Riding, Athletics, Shield, Horse Archery)
By handing over some money, you can buy these, and apply them to your troops. You have the option to equip and unequip the items, free of charge. You can now talk to the troop type on the map and change it there, as of v2.
Screenshots (6 as of 4th October)
Talking to Ieuan, the trader
Some troops display a few of the different types of gear available
Multiequipmental diversity. Also a display of what happens when you forget to buy boots.
What each level of equipment gives you
One handed - Sword > Nordic Sword > Fighting Axe > Broadsword > Bastard Sword
Two handed - Axe > Voulge > Great Sword > Sword of War > Great Axe
Polearms - Pitchfork > Scythe > Boar Spear > Spear > Double Sided Lance
Blunt - Cudgel > Hammer > Winged Mace > Spiked Mace > Military Hammer
Bows - Hunting Bow (+arrows) > Short Bow (+arrows) > Long Bow (+barbed arrows) > Strong Bow (+bodkin arrows) > War Bow (+khergit arrows)
Throwing Weapons - Stones > Throwing Knives > Throwing Daggers > Javelin > Jarid
Crossbows - Hunting crossbow (+bolts) > Light crossbow (+bolts) > Crossbow (+bolts) > Heavy Crossbow (+steel bolts) > Sniper crossbow (+steel bolts)
Shields - Battle Shield > War Shield > Heraldric Shield > Heater Shield > Steel Shield
Gloves and Boots - Leather gloves/Hide boots > Mail Mittens/Leather Boots > Scale Gauntlets/Mail Chauses > Gauntlets/Iron Greaves > Gauntlets/Black Greaves
Light Armour - Shirt/Straw hat > Tabard/Fur Hat > Gambeson/Nomad Cap > Leather Jerkin/Steppe Cap > Studded Leather Coat/Black hood
Medium Armour - Scale Armour/Skullcap > Heraldric Armour/Nasal Helmet > Byrnie/Segmented Helmet > Haubergeon/Mail Coif > Mail with Surcoat/Helmet with Neckguard
Heavy Armour - Mail and Plate/Nordic Helmet > Cuir Bouilli/Flat Topped Helmet > Coat of Plates/Guard Helmet > Plate Armour/Great Helmet > Black Armour/Black Helmet
Horses - Saddle Horse > Steppe Horse > Hunter > Warhorse > Charger
Known Bugs
My troops lose all their armour when you save, exit, and come back!
This is a fault with the engine. Do not worry, as you can go to the upgraders and equip it again.
Progress Log
Key: Green - 100%, Blue - 75%, Orange - 50%, red - 25%
v1/0
DONE
Stability - Stable
Bughunting - Stable
v1/2
Fixed bug - all armour was referred to as "light" armour from levels 2 onwards
v1/4
Fixed bug -the wrong types of weapon and shield were given to you at level 4/5
v2/0
DONE
2/2
Fixed bug - the "Soldier" troop type had some problems with equipping
2/4
Fixed some bugs. Hopefully.
2/6
Fixed loads of bugs!
2/8
Fixed the no-weapon assertion error!
2/a
There are only 10 troops in the taverns of each type now to balance the game a little. The troops now refresh at ~2 every 2 days.
2/c
Throwing weapons have been added into the game, along with a power throw upgrade.
v3/0
DONE
Final, stable release with source
[size=15pt]v4/0[/size]
DONE
Port to .892
Streamlining the code a lot so I can perhaps get some more troop types or item types in.
4/2
Crossbows enter the game, along with a slight reorganisation and some bugfixes
4/4
Many game breaking bugs fixed
4/6
Helmet upgrades are now seperate. The upgraders' huts are now decorated
4/8
Bugfixing
4/a
Port to .894. Polearms now divided into melee polearms and spears
v5/0
Port to .960
Download
Download v4/a - MBRepository (thanks to Janus)
-Now includes afull two colour 2(ish) page manual detailing most things in this post!
Source will be released with the final release (v5)
Special thanks go to:
DJNad: Helped me with upgrading attributes
Amman De Stazia: Limited upgrades are based on one of Amman's suggestions
Golcondio: Incredible bughunting skills! He continues his bughunting in the Zendar Tavern.
Eagle114th: For his stalwart enthusiasm and provider of some great screenshots
M&B Forum community: For your continual support and above-average bugfinding skills!
This mod creates new troop types, which, by using NPCs in Zendar, allow you to customise your troops in 8,437,500 different ways!
How it works
By talking to Ieuan, Iwan, Ifan or Ioan in Zendar (.960 and upwards: Mercenary post), you can upgrade:
-Your troops' weapons (5 levels of one handed, two handed, polearms, spear and clubs)
-Your troops' ranged weapons (5 levels of bow, 5 levels of throwables and 5 levels of crossbow)
-Your troops' armour (5 levels of heavy, medium and light)
-Your troops’ headgear (5 levels of heavy, medium and light)
-Your troops' gloves and boots (5 levels of them)
-Your troops' shields (5 levels of them)
-Your troops' mounts (5 levels of them)
-Your troops' attributes
-Your troops' skills (Ironflesh, Power Strike/Draw, Riding, Athletics, Shield, Horse Archery)
By handing over some money, you can buy these, and apply them to your troops. You have the option to equip and unequip the items, free of charge. You can now talk to the troop type on the map and change it there, as of v2.
Screenshots (6 as of 4th October)
Talking to Ieuan, the trader
Some troops display a few of the different types of gear available
Multiequipmental diversity. Also a display of what happens when you forget to buy boots.
What each level of equipment gives you
One handed - Sword > Nordic Sword > Fighting Axe > Broadsword > Bastard Sword
Two handed - Axe > Voulge > Great Sword > Sword of War > Great Axe
Polearms - Pitchfork > Scythe > Boar Spear > Spear > Double Sided Lance
Blunt - Cudgel > Hammer > Winged Mace > Spiked Mace > Military Hammer
Bows - Hunting Bow (+arrows) > Short Bow (+arrows) > Long Bow (+barbed arrows) > Strong Bow (+bodkin arrows) > War Bow (+khergit arrows)
Throwing Weapons - Stones > Throwing Knives > Throwing Daggers > Javelin > Jarid
Crossbows - Hunting crossbow (+bolts) > Light crossbow (+bolts) > Crossbow (+bolts) > Heavy Crossbow (+steel bolts) > Sniper crossbow (+steel bolts)
Shields - Battle Shield > War Shield > Heraldric Shield > Heater Shield > Steel Shield
Gloves and Boots - Leather gloves/Hide boots > Mail Mittens/Leather Boots > Scale Gauntlets/Mail Chauses > Gauntlets/Iron Greaves > Gauntlets/Black Greaves
Light Armour - Shirt/Straw hat > Tabard/Fur Hat > Gambeson/Nomad Cap > Leather Jerkin/Steppe Cap > Studded Leather Coat/Black hood
Medium Armour - Scale Armour/Skullcap > Heraldric Armour/Nasal Helmet > Byrnie/Segmented Helmet > Haubergeon/Mail Coif > Mail with Surcoat/Helmet with Neckguard
Heavy Armour - Mail and Plate/Nordic Helmet > Cuir Bouilli/Flat Topped Helmet > Coat of Plates/Guard Helmet > Plate Armour/Great Helmet > Black Armour/Black Helmet
Horses - Saddle Horse > Steppe Horse > Hunter > Warhorse > Charger
Known Bugs
My troops lose all their armour when you save, exit, and come back!
This is a fault with the engine. Do not worry, as you can go to the upgraders and equip it again.
Progress Log
Key: Green - 100%, Blue - 75%, Orange - 50%, red - 25%
v1/0
DONE
Stability - Stable
Bughunting - Stable
v1/2
Fixed bug - all armour was referred to as "light" armour from levels 2 onwards
v1/4
Fixed bug -the wrong types of weapon and shield were given to you at level 4/5
v2/0
DONE
2/2
Fixed bug - the "Soldier" troop type had some problems with equipping
2/4
Fixed some bugs. Hopefully.
2/6
Fixed loads of bugs!
2/8
Fixed the no-weapon assertion error!
2/a
There are only 10 troops in the taverns of each type now to balance the game a little. The troops now refresh at ~2 every 2 days.
2/c
Throwing weapons have been added into the game, along with a power throw upgrade.
v3/0
DONE
Final, stable release with source
[size=15pt]v4/0[/size]
DONE
Port to .892
Streamlining the code a lot so I can perhaps get some more troop types or item types in.
4/2
Crossbows enter the game, along with a slight reorganisation and some bugfixes
4/4
Many game breaking bugs fixed
4/6
Helmet upgrades are now seperate. The upgraders' huts are now decorated
4/8
Bugfixing
4/a
Port to .894. Polearms now divided into melee polearms and spears
v5/0
Port to .960
Download
Download v4/a - MBRepository (thanks to Janus)
-Now includes a
Source will be released with the final release (v5)
Special thanks go to:
DJNad: Helped me with upgrading attributes
Amman De Stazia: Limited upgrades are based on one of Amman's suggestions
Golcondio: Incredible bughunting skills! He continues his bughunting in the Zendar Tavern.
Eagle114th: For his stalwart enthusiasm and provider of some great screenshots
M&B Forum community: For your continual support and above-average bugfinding skills!





