I have a copy of this on FSF but I may as well have one here as well.
So here's my idea. A few weeks ago, I remembered a video I had watched a while back: http://www.youtube.com/watch?v=tstnwhQM4GQ&feature=plcp&context=C4356d82VDvjVQa1PpcFOZ-_BwPGKSfTtyJUM3bldTJoAq4op6JQg= . In this video of ARMA 2, one team of players must find the best defensible position they can find in a certain amount of time, and then must set up defenses as adequately as they can (with another time limit), and then man them, while the other team to waits to assault their new fort with their own tactics. This can also be done in urban environments: http://www.youtube.com/watch?v=phSiDtlkuMU&feature=plcp&context=C463b04dVDvjVQa1PpcFOZ-_BwPGKSfWI-u7uZvR2SLB5O42OP4qc= .
This group, Shack Tactical, calls this game mode Deploy Defense.
In the new DLC, there will be engineers that will be able to dig trenches, set up above ground defenses like cheveau frises, and so on. Official events that host this kind of gameplay would be a great change in pace compared with the conventional line battles that will undoubtedly take place at most official events. Even compared to siege events, this could be a popular change, as players get to create their own forts.
This kind of event can also take place in any kind of map, whether it be random plains/snow/steppe/desert, or even an urban environment (as we have all seen from Diplex's videos). This kind of custom game mode has tremendous flexibility, and I would be positively elated if this kind of event was incorporated into the community. If this kind of event takes off, and if the glorious Devs like it as much as we do, it may even find its place in a later update as its own official game mode.
This kind of event could aslo be played against bots, as shown in this video: http://www.youtube.com/watch?v=d04P0IV1bi4&feature=plcp&context=C49e5060VDvjVQa1PpcFOZ-_BwPGKSfect6vZjE_bw2m-rltib6Ow= (lol helicopter ). The human players must hold their hand-made fort against waves of bots (the men you see parachuting in and attacking the fort are AI). This modification to the custom game mode could make it either a one time seige of players vs. a large army of bots, or even a survival game type, like Invasion.
As I have said previously, this game mode can be very flexible. There are many types of custom forts one can make. Some are messes of sandbags and gabions and stakes hap-hazardously placed in a hasty attempt to protect the men who will defend it. Some are organized and fortified forts, developed to maximize the defenders' fields of fire and stonewall any enemies that come close. I have been thinking about this, and I have developed many strategic fort designs to use in this game mode. Here is an example of one of the more simple forts one could make:
I'm sure that with the imagination in this community there will be some crazy designs going around. Feel free to share them here, and if enough are posted I might even create a new thread for them. Show some creativity!
For any plans that I or any of you might post, here's a simplified key for the some of the defenses that can be placed:
I use Paint so there are limitations to the symbols I can use.
NOTE: All of the above videos were made by CHKilroy of the Brandenburgische Artillerie-Brigade (BAB), aformer newly reinstated member of the MM community. This idea was inspired by his ARMA 2 group and CHKilroy's great videos. I have to thank him and his group for their inspiring imagination.
So here's my idea. A few weeks ago, I remembered a video I had watched a while back: http://www.youtube.com/watch?v=tstnwhQM4GQ&feature=plcp&context=C4356d82VDvjVQa1PpcFOZ-_BwPGKSfTtyJUM3bldTJoAq4op6JQg= . In this video of ARMA 2, one team of players must find the best defensible position they can find in a certain amount of time, and then must set up defenses as adequately as they can (with another time limit), and then man them, while the other team to waits to assault their new fort with their own tactics. This can also be done in urban environments: http://www.youtube.com/watch?v=phSiDtlkuMU&feature=plcp&context=C463b04dVDvjVQa1PpcFOZ-_BwPGKSfWI-u7uZvR2SLB5O42OP4qc= .
This group, Shack Tactical, calls this game mode Deploy Defense.
In the new DLC, there will be engineers that will be able to dig trenches, set up above ground defenses like cheveau frises, and so on. Official events that host this kind of gameplay would be a great change in pace compared with the conventional line battles that will undoubtedly take place at most official events. Even compared to siege events, this could be a popular change, as players get to create their own forts.
This kind of event can also take place in any kind of map, whether it be random plains/snow/steppe/desert, or even an urban environment (as we have all seen from Diplex's videos). This kind of custom game mode has tremendous flexibility, and I would be positively elated if this kind of event was incorporated into the community. If this kind of event takes off, and if the glorious Devs like it as much as we do, it may even find its place in a later update as its own official game mode.
This kind of event could aslo be played against bots, as shown in this video: http://www.youtube.com/watch?v=d04P0IV1bi4&feature=plcp&context=C49e5060VDvjVQa1PpcFOZ-_BwPGKSfect6vZjE_bw2m-rltib6Ow= (lol helicopter ). The human players must hold their hand-made fort against waves of bots (the men you see parachuting in and attacking the fort are AI). This modification to the custom game mode could make it either a one time seige of players vs. a large army of bots, or even a survival game type, like Invasion.
As I have said previously, this game mode can be very flexible. There are many types of custom forts one can make. Some are messes of sandbags and gabions and stakes hap-hazardously placed in a hasty attempt to protect the men who will defend it. Some are organized and fortified forts, developed to maximize the defenders' fields of fire and stonewall any enemies that come close. I have been thinking about this, and I have developed many strategic fort designs to use in this game mode. Here is an example of one of the more simple forts one could make:
For any plans that I or any of you might post, here's a simplified key for the some of the defenses that can be placed:
NOTE: All of the above videos were made by CHKilroy of the Brandenburgische Artillerie-Brigade (BAB), a