The loot system. It just isn't going to work with custom servers.
When people inevitably do start playing the multiplayer, they will make no use of the emblems or cosmetic system because they will earn no loot on their favorite server. It's understandable and normal to not have loot earned in custom servers.
But this is just such a big oversight in the design of the system, and no, telling people they should play the matchmaking or official servers instead of their favorite custom server to earn loot is not okay and is terrible design. Forcing people to play something they do not enjoy for the sake of progressing will never work.
Will there been anything to address this issue? Something like a fully unlocked armory for custom servers?
When people inevitably do start playing the multiplayer, they will make no use of the emblems or cosmetic system because they will earn no loot on their favorite server. It's understandable and normal to not have loot earned in custom servers.
But this is just such a big oversight in the design of the system, and no, telling people they should play the matchmaking or official servers instead of their favorite custom server to earn loot is not okay and is terrible design. Forcing people to play something they do not enjoy for the sake of progressing will never work.
Will there been anything to address this issue? Something like a fully unlocked armory for custom servers?