SP Native Custom Commander v1.396 for Warband 1.165+ (source code included)

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heh I also tried to merge the diplomacy mod in this one too  = = but somehow I failed >.< I wish the modder may considered including the diplomacy after the new update xD
 
Love the mod!
Man, I just love autoloot. I wish it was standard.

Aluciz 说:
heh I also tried to merge the diplomacy mod in this one too  = = but somehow I failed >.< I wish the modder may considered including the diplomacy after the new update xD
I know. That would be awesome. You have any luck, be sure to tell me.
 
Update on 2/7/2010
# New quests about solving bandit heroes, you can take these quests from mayors in towns.
# Show shot distance on sceen when you hit anything with ranged weapons.
# Show next pay day (accurate to to an hour) in the reports menu, only take effect after you had payed once
# Increase the upgrade speed of AI parties, it depends on the Campaign AI
 
WOOP!! This is a must have mod, bug free (so far) and sooo many fun features!!!

(yes. I'm new and i speak bad english) :razz:

Btw, is there a way to combine this mod with the "81 new troops" mod or the "magus mod"?

rubik = RESPECT!!
 
Awesome features and excellent menus. I am on a break from M&B right now. But this def. needs a try. Good work!
 
For some reason i can't train in ranged weapons at the training fields. everytime i pick "ranged weapon practice" I just spawn with a staff and automatically lose the challenge.

Would really appreciate some help here

PS: great mod i really like it so far though it would be better with more enemies around to kill :smile:
 
Found another problem!
could somebody please tell me what this is?

"SCRIPT ERROR ON OPCODE 1641: Invalid party id: 1632; LINE NO: 9:
At simple trigger trigger no: 119.
At simple trigger trigger no: 119.
At simple trigger trigger no: 119."


it started showing right after i recruited some rhodok deserters and now it just repeats over and over. doesn't seem to be doing anything else to the game though.
 
Ahmed_kanibal 说:
Found another problem!
could somebody please tell me what this is?

"SCRIPT ERROR ON OPCODE 1641: Invalid party id: 1632; LINE NO: 9:
At simple trigger trigger no: 119.
At simple trigger trigger no: 119.
At simple trigger trigger no: 119."


it started showing right after i recruited some rhodok deserters and now it just repeats over and over. doesn't seem to be doing anything else to the game though.

Did u cheat? may be thats wat makes it happen~~ :roll:
 
Murtagh0925 说:
Ahmed_kanibal 说:
Found another problem!
could somebody please tell me what this is?

"SCRIPT ERROR ON OPCODE 1641: Invalid party id: 1632; LINE NO: 9:
At simple trigger trigger no: 119.
At simple trigger trigger no: 119.
At simple trigger trigger no: 119."


it started showing right after i recruited some rhodok deserters and now it just repeats over and over. doesn't seem to be doing anything else to the game though.

Did u cheat? may be that's wat makes it happen~~ :roll:


i made the whole map visible once but other than that no. is there a way to get rid of that message?
 
Murtagh0925 说:
Ahmed_kanibal 说:
Found another problem!
could somebody please tell me what this is?

"SCRIPT ERROR ON OPCODE 1641: Invalid party id: 1632; LINE NO: 9:
At simple trigger trigger no: 119.
At simple trigger trigger no: 119.
At simple trigger trigger no: 119."


it started showing right after i recruited some rhodok deserters and now it just repeats over and over. doesn't seem to be doing anything else to the game though.

Did u cheat? may be that's wat makes it happen~~ :roll:


i made the whole map visible once but other than that no. is there a way to get rid of that message?
 
rubik could be a man, a woman, or a little bunny rabbit, it doesn't matter.

All I know is that for the first time since I started playing M&B, I don't need to click 50 times after every major battle. Auto-sell=win.
 
Jarric 说:
rubik could be a man, a woman, or a little bunny rabbit, it doesn't matter.

All I know is that for the first time since I started playing M&B, I don't need to click 50 times after every major battle. Auto-sell=win.
as a chinese i think rubilk should be a superman  haha
 
Jarric 说:
rubik could be a man, a woman, or a little bunny rabbit, it doesn't matter.

All I know is that for the first time since I started playing M&B, I don't need to click 50 times after every major battle. Auto-sell=win.

How convenient the auto-sell was after it had been added to custom commander's  old version.
Why taleworlds don't recieve it in warband? It is really boring to click so many times.
 
Will this mod be updated to version 1.126? The new version adds new elements (enterprises) and some codes have changed so copying the code from CC and pasting it into the new module system doesn't work as expected.
 
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