DMcain
Veteran

Right then. After a few weeks of messing around with this silly module system, and trying out various things, I've decided that I want a custom character right off the bat.
I've got the menus done, got my constants defined, and all that rot.
Here's what I got so far (all references are in module_game_menus.py)
1- Choose sex - kinda need this one (start_game_1)
2- Choose parents - gives a basic background and some starting gear (start_character_1)
3- Choose why you left (start_character_4)
4- Choose banner (if parents were nobles)
5- Point distribution
6- Off to Calradia...
So, as you can see, I basically skip over the childhood and young adult selections. Where I am having troubles is with #5 above, since you miss out on some attribute, skill and proficiency points by skipping those. What I can't find is where to add points to the various point pools. Adding points to individual items I can do.
From what I can tell the point defaults are:
- Attribute - 4
- Skills - Intelligence - 1
- Weapons - 10
What I would like to do, to help make up for the skipped background steps, is have these values at character creation:
- Attributes - 6
- Skills - Intelligence + 4
- Weapons - 75
Again, adding points to a specific ability I can do, what I need help on is figuring out how to add to the initial point pools at character creation.
Any insight into how to do this would be welcome.
EDIT: I figured out weapon points...
I've got the menus done, got my constants defined, and all that rot.
Here's what I got so far (all references are in module_game_menus.py)
1- Choose sex - kinda need this one (start_game_1)
2- Choose parents - gives a basic background and some starting gear (start_character_1)
3- Choose why you left (start_character_4)
4- Choose banner (if parents were nobles)
5- Point distribution
6- Off to Calradia...
So, as you can see, I basically skip over the childhood and young adult selections. Where I am having troubles is with #5 above, since you miss out on some attribute, skill and proficiency points by skipping those. What I can't find is where to add points to the various point pools. Adding points to individual items I can do.
From what I can tell the point defaults are:
- Attribute - 4
- Skills - Intelligence - 1
- Weapons - 10
What I would like to do, to help make up for the skipped background steps, is have these values at character creation:
- Attributes - 6
- Skills - Intelligence + 4
Again, adding points to a specific ability I can do, what I need help on is figuring out how to add to the initial point pools at character creation.
Any insight into how to do this would be welcome.
EDIT: I figured out weapon points...
