My custom campaign map was updated from e1.8.1, where it worked, to v1.0.0 where it crashes on loading the game. The only changes I've made from the e1.8.1 version were 1. Loading the map into the v1.0.0 Scene Editor and resaving it (in case things changed between versions); 2. Changing SubModule.xml to include <ModuleType value ="Community" /> rather than the previous <Official value="false"/> 3. Deleting all the siege_fire_particle_e game entities as these produced problem warnings in the Editor and are no-longer included in Sandbox\Main_map's scene.xscene file (previously used by looted villages etc).
As I still can't upload crash reports, the crash zip file is linked here: https://www.mediafire.com/file/jem1....34_8dc9d29e96d7b033b77c7b0bcddc6b26.zip/file
While it may be unrelated, I was also getting this new assert warning in the Scene Editor:
As I still can't upload crash reports, the crash zip file is linked here: https://www.mediafire.com/file/jem1....34_8dc9d29e96d7b033b77c7b0bcddc6b26.zip/file
While it may be unrelated, I was also getting this new assert warning in the Scene Editor: