Custom Battle Mod v0.5b for v0.960

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when you choose with map to play you can press next whiteout choosing any. This will result that the forest maps starts and you get a red text saying ERROR ........

Not that it matters so much but maybe you can make so the "Next button" don't appears until you have choosed a map?

thx for a great mod :grin:
 
InferiorBeing 说:
Hmmm... do you think it would be possible for you to add heraldry to the new version?

Interesting point, I could take a look and see if I can apply it as a choice. But getting the new version actually working is a priority.

Mormakar 说:
when you choose with map to play you can press next whiteout choosing any. This will result that the forest maps starts and you get a red text saying ERROR ........

Not that it matters so much but maybe you can make so the "Next button" don't appears until you have choosed a map?

thx for a great mod :grin:

I thought I had done that already. I'll take a look but there's no point in releasing a new version just for this.
 
'Tis te pest mod

EDIT: I just checked dictionary and I should that by 'pest' I mean 'best' :smile:
 
2v2 battles are bugged.

Your army and your allied army spawns, but only one enemy army spawns.

For example:

My team:
1 Nord recruit

My allies:

1 Vaegir recruit

My enemy's team
1 Rhodok Recruit

My enemy's allied team:

10 Swadian Knights.

However, only the recruits showed up. My enemy's allied team doesn't show up. I've tried this with multiple combinations of troops.

Is anyone else getting this?
 
You know? This mod should've been in the actual Mount and Blade game, they should'nt have to have modders do it for them, nicely done. This mod is yet another mod that gives more control and freedom, thanks. :wink:
 
Mormakar 说:
when you choose with map to play you can press next whiteout choosing any. This will result that the forest maps starts and you get a red text saying ERROR ........

Not that it matters so much but maybe you can make so the "Next button" don't appears until you have choosed a map?

thx for a great mod :grin:

I thought I had done that already. I'll take a look but there's no point in releasing a new version just for this.
[/quote]

No no! Just include it in the next version. It's not a big thing! :smile:

Don't know if it's only when you start the game as I said before, but my troops and the enemy troops starts in the middle of the map together as I start in a corner of the map and have a long way to ride/run before I can join the fight!
 
Mormakar 说:
Don't know if it's only when you start the game as I said before, but my troops and the enemy troops starts in the middle of the map together as I start in a corner of the map and have a long way to ride/run before I can join the fight!

That's because the spawn point locations haven't been loaded and the error message should say omething along those lines. Are you sure that it's the forest map starting or just a generic forest one, seems strange that it would be loaded without any reference to it. Doesn't matter though.
 
A couple of improvement suggestions:

1. Get permission from Chel to add the Battle Morale mod.
2. Use Fei Dao's Rhodok mod.
 
Doesn't the current version have all the classes? I honestly don't know as I haven't played the version released at the moment in a long time as I've spent so much time faffing around with the latest one I'm working on. There'll be more maps in the new version and I'll add in more classes as the current choices are slightly restricting.
 
Trooper5445 说:
Thank you for re-releasing this. Truly my favourite mod.

Seconded. I was so happy when I heard this mod was ported to .960 (took me a while to figure this out, it's not on the released mod list). Anyway, this mod works great!I have yet to find anything wrong with it so far so it can only be improved from here. Great job Iberon. Keep up the good work!
 
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