Torrential said:Wow my favorite mod gets an update and I wasn't aware!
You are both awesome, him for allowing you to continue this.
And you for putting all the time in!
The only thing I wanted extra after playing this is more of it lol. More end game parties that stay neutral (so they don't die off) and the player can hunt them down for boss fights! But that is just a small thing in an incredible mod, thanks for the amazing work you've done.
What I wanted for Christmas: for everyone ELSE to see what the mod looks like, ready or not, because it changed so much in the last 4 years it seemed a crime to sit on it.
What I wanted for New Years: for Guspav to come back and decide he liked it.
It sort of hasn't received his papal blessing. But then again, I need to make sure the parts I changed do everything he expected, including actually fix problems and not make new ones. He hasn't reviewed the latest changes. It looks like he did see Rand's twitch. I don't think he's seen Reformist's videos, or VMPshow. He may not know its in the general public's hands. That may yet get me spanked. Bad dog, me. But I'm happy that you're happy. Its getting better, fast. Birth is always painful. It's a "living" mod.
EDIT: so we're at 10,000+ downloads right now [7900 150b + 1500 150j possibly some overlap at Moddb] + 1600 at Nexusmods, around 2 1/2 weeks into the secret "public" launch for Christmas. I'm either going to get epic spanked or congratulated when Guspav catches up, but part of it is whether its working cleanly and I'll confess it was a mess the opening day. I was in too much a hurry for a project that really was beta ware at that time. At least it wasn't ALL vaporware. I freely confess it could be better. It came a long way though.
EDIT next: I have an unscheduled emergency of sorts to keep me busy a few hours here before I can get started on Mod stuff.