Current state - Realism

What do you think about the current level of realism implemented by TW in Bannerlord?

  • It's too unrealistic, too much Hollywood, too little real medieval stuff.

    选票: 17 17.5%
  • Bannerlord has the right amount of realism in its current state, fun/realism balance looks good.

    选票: 74 76.3%
  • I think the game is too realistic, fun should always win over realism.

    选票: 6 6.2%

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Apocal 说:
jamoecw 说:
@Apocal - he clearly meant muscle cuirass, after all everything he stated applies to such armor. though the connection to bannerlord is a bit strained. if he had said full plate armor (and thus the medieval period) then you are right in that he would be dead wrong.

Yo, I never said anything about plate armor.

yes you did, when you replied to someone that talked about plate armor.
Apocal 说:
Honved 说:
Pointing out "realism", and the arguments for and against, early plate armor in the period represented by M&B had its bad sides.  Yes, it was next to impossible to cut with slashing weapons, and difficult to puncture with piercing weapons, but was easy enough to dent or crease with a heavy object that concentrated the impact on a small area.

I assume this was directed at me, but my remarks said nothing about plate armor. Mail, lamellar and scale were all effectively impervious to cuts while being not just readily available, but downright common in the era roughly depicted by Bannerlord.

given that in order for what he claims to happen on the body it would require little to no padding and no gap between the body and the metal of the armor, and the only armor i know of that does that is muscle cuirass. it was bronze as well leading it be easily deformed, and great swords were used by some of the better metallurgical cultures to cleave through armor and people, thus using great swords against armor was done during that time period. there were references to shields getting pinned to arms, something that didn't happen to my knowledge in medieval Europe, which is similar to him talking about muscles getting pinned.

once decent quality steel was produced in enough quantity scale and chain was used, which out performed the bronze plate armor in weight and difficulty to penetrate. perhaps there will be a Hellenistic faction?
 
Kortze26 说:
In my real life LARPing experience, running with a quiver full of arrows, plus sidearm, chainmaille, breastplate and shield on the back causes a lot of bouncing and things shake loose here and there.  Also, Laces break and helmets tend to twist around on the head in the thick of fighting.  Wet grass can make you slip and skid, occasionally causing knees to buckle.  One time, I dislocated my knee by leaping through a gap in the enemy's line when my heel came down on a shield lying on the ground causing my foot to slide out keeping me out of fighting for a full day.

My point is: there's a lot of stuff going on on a battlefield that can cause injury besides just getting hit with an enemy's weapon.  Would that kind of thing make the game more fun or less?

That doesn't happen if you are wearing a real armor tailored for you, like any medieval knight would and if you awere a peasant you would not be wearing any armor in any case; at best a skullcap and some padding.
There were very few pieces of armor made "off the shelf" the gear men at arms and mercenaries would wear possibly, but the former were mostly outfitted by their Lord (who would have all the interest in having his personal retinue of bodyguards well armed; and yes he would totally have enough money to afford that; knights were very rich... as in frikkin' FILTHY rich) and the latter mostly wore gambesons or brigandines which were not rigid metallic armor and therefore did not present all those issues
 
I'm here just to put an end on this thread. TW already told us that fun should always trump over realism.

This matter is over. Let's move on!
 
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