Wouldn't this make 2h's less viable though and shields more useful? as you would need to use 2h's tactically otherwise they would get butchered by archers. e.g. behind a building or very close to the shields.
Of course archers would still need a buff as they cant take 2h's on their own at the moment. This would indirectly cause a greater need for cav, too stop the archers. The melee nerf on archers was welcome, seeing a group of archers with spears/mevs destroying a cav unit was silly. However the range capabilities was fine. Im guessing the range nerf was due to the other MP modes.
Tbh Im up for any changes realistic or not. Im just getting very bored of the 2h spam