In Progress CultureTeam and Automated Battle always end up in Vlandia vs Sturgia

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Version number
v1.0.2
Branch
Main
Modded/unmodded
Unmodded
Summary:
I got the problem trying in Battle and Siege.

When I host a game with automated battle e.g. :
Code:
set_automated_battle_count 100
enable_automated_battle_switching

and with fixed culture team e.g. :
Code:
CultureTeam1 vlandia
CultureTeam2 vlandia
disable_map_voting
disable_culture_voting

It work for the first map, but when the server reload at the end of the first game, it always restart in Vlandia vs Sturgia

How to Reproduce:
Create an automated battle in battle or siege and try to fix the faction. After the first reload, I ended up in Vlandia vs Sturgia.

Scene Name not related
Media (Screenshots & Video):
The two first image are the same moment, you can see that scoreboard thinks we are vlandia vs vlandia.





Computer Specs: not related (tested with two servers)
 
Hey, i have been informed that this situation is intended and the game will pick the first two culture when it is automated. You need to turn off the voting to prevent this. You can find more info regarding this here.
 
Hey, i have been informed that this situation is intended and the game will pick the first two culture when it is automated. You need to turn off the voting to prevent this. You can find more info regarding this here.

-> You need to turn off the voting to prevent this.

and with fixed culture team e.g. :
Code:
CultureTeam1 vlandia
CultureTeam2 vlandia
disable_map_voting
disable_culture_voting

-> Isn't that what I'm doing using disable_culture_voting ?
 
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