CTD

正在查看此主题的用户

dumblor

Sergeant
Hey guys.

I have a problem, which only occurs while playing Sword of Damocles (also known as the ****ing mod). I played nice and dandy for the first week (real life), but now I often get CTD's, ussually when I end a battle and push 'Continue', or to be more specific, when I return to overland map. Sometimes I bypass this, but it ussually takes to repeat the battle 2+ times, which is, as you might think, blowing my head off. I sincerely ask for help from you, fellow SoD addicts.

The error message says that the runtime  asked to close this (or something like that, I can post a screenshot if that would help, though it doesn't get any specific really)
 
Well i get these stupid "Unable to lock vertex buffer" errors which supposedly is a limit to the mount & blade engine and occurs on low end machines alot.
The only problem is that my computer easily can play native with 500 battle size with polished landscapes and everything on max, but as soon as non native stuff comes on the map (especially sod stuff) i get these errors even on lowest settings.

And it mostly happen after sieges or large battles when returning to the map.
 
Cyclohexane 说:
Can you try installing the base Native map and see what happens when you leave the battle?

Just tried, no luck :sad:.

I don't think this is because of SoD items, because it doesn't happen during the battle.
 
后退
顶部 底部