Resolved CTD when i go near baltakhand

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Version number
1.8
Branch
Beta
Modded/unmodded
Yes, but I removed mods.
Summary: game crashes when i go near baltakhand.
it was ok in early game, but couple hundrad days into the game this happened.first i thought it was mod related, but i tried with all the mods deactivated and it still crashed. later i read posts on reddit and other bannerlord forms, there are ppl with the same issue apparently.


Type: System.DivideByZeroException
Message: Attempted to divide by zero.
Source: SandBox.View
CallStack:
</br>
<ol>
<li> at SandBox.View.Map.PartyVisual.RefreshPartyIcon(PartyBase party)</li>
<li> at SandBox.View.Map.PartyVisual.ValidateIsDirty(PartyBase party, Single realDt, Single dt)</li>
<li> at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)</li>
<li> at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)</li>
<li> at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)</li>
<li> at TaleWorlds.Core.GameStateManager.OnTick(Single dt)</li>
<li> at TaleWorlds.Core.Game.OnTick(Single dt)</li>
<li> at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)</li>
<li> at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)</li>
</ol>

How to Reproduce:
Have you used cheats and if so which:
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS:
GPU:
GPU Driver Version:
CPU:
RAM:
Motherboard:
Storage Device (HDD/SSD):
 
I am pretty sure its because (some of) the banner_pos entities are missing for some levels in the settlement prefab in the scene xscene file.
 
I am pretty sure its because (some of) the banner_pos entities are missing for some levels in the settlement prefab in the scene xscene file.
@MArdA TaleWorlds Agreed, Town_K1 Baltakhand lacks any banner positions for level 2. They are there for levels 1 and 3, so should be OK until the town upgrades to level 2. 1.8.0 crashes where a town or castle lacks banner positions or where the banner position lacks the appropriate volume box and script etc.
 
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!

No mods. Also crashing when I go near Baltakhand. I did submit it twice via the crash reporter, but I thought I'd put it here too.

Starting new log file...
[02:55:03.586] 03 Jul 2022 Sunday 02:55 AUS Eastern Standard Time
[02:55:03.586] Computer: REDACTED User: REDACTED
[02:55:03.586] Build Version: 316217
[02:56:31.229]

Unhandled Exception Code 0xC0000094 at adress 0x7FF921C39820
<#######################################################>

#kernelbase.pdb@{E8B8327B38D8D53EAB45BA8ECE7C5F2B} (1): 0:280396
#clr.pdb@{4062B44F2B924DFD8694C322DE0A3612} (2): 0:4585
#clr.pdb@{4062B44F2B924DFD8694C322DE0A3612} (2): 0:4635
#clr.pdb@{4062B44F2B924DFD8694C322DE0A3612} (2): 0:4645
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
#clr.pdb@{4062B44F2B924DFD8694C322DE0A3612} (2): 0:8734
#TaleWorlds.Native.pdb@{CCE63E1D010C4258A8E087DA44343776} (1): 0:326860
#TaleWorlds.Native.pdb@{CCE63E1D010C4258A8E087DA44343776} (1): 0:324135
#TaleWorlds.Native.pdb@{CCE63E1D010C4258A8E087DA44343776} (1): 0:275653
#TaleWorlds.Native.pdb@{CCE63E1D010C4258A8E087DA44343776} (1): 0:2126951
#TaleWorlds.Native.pdb@{CCE63E1D010C4258A8E087DA44343776} (1): 0:2126235
#TaleWorlds.Native.pdb@{CCE63E1D010C4258A8E087DA44343776} (1): 0:2130039
#ucrtbase.pdb@{D2AA260C8E49E2C7E9863A55E3BA5C9A} (1): 0:158732
#kernel32.pdb@{520E6F3CB4A726036083E2DDE3568642} (1): 0:87264
#ntdll.pdb@{F851586CA3C984055E0CCC582FF2CF73} (1): 0:18523
-----------------------------------------------
#TaleWorlds.DotNet.AutoGenerated.pdb@{776ACEC2D6B94B529BBD45161746B40C} (1): 100663315:0
#SandBox.View.pdb@{CE34900FDEAA497A825F815CC5390828} (1): 100664174:342
#SandBox.View.pdb@{CE34900FDEAA497A825F815CC5390828} (1): 100664171:36
#TaleWorlds.CampaignSystem.pdb@{9103F6558783406BAFCB118759A49BD4} (1): 100663846:807
#TaleWorlds.CampaignSystem.pdb@{9103F6558783406BAFCB118759A49BD4} (1): 100674869:140
#TaleWorlds.CampaignSystem.pdb@{9103F6558783406BAFCB118759A49BD4} (1): 100674867:77
#TaleWorlds.Core.pdb@{52C9EA609F5C4261847C97A26A6C3098} (1): 100665049:47
#TaleWorlds.Core.pdb@{52C9EA609F5C4261847C97A26A6C3098} (1): 100664902:25
#TaleWorlds.Core.pdb@{52C9EA609F5C4261847C97A26A6C3098} (1): 100664945:70
#TaleWorlds.MountAndBlade.pdb@{CC7375B9AF8940CC87EFEA5FC056932F} (1): 100673042:471
#TaleWorlds.DotNet.pdb@{F9B41E24788347DD99D705212205AC48} (1): 100663421:56



[02:56:35.738]
[02:56:35.738] Working Memory: 3305 MB
[02:56:35.738] Commit Memory: 8020 MB

[02:56:35.738] Page Allocator Memory:
[02:56:35.738] DumpTimeStamp: /2022-07-02_16.56.35
[02:56:35.738] AutoReport: Disabled
 
hocam şunu çözün ya valla ne zamandır oynayamıyorum işe yarar mı bilmiyorum tüccar oynarken başıma geldi ne zamana toparlar 40 saatlik hesabı bırakıp eski versiyona geçmek istemiyorum
 
It seems aparently game tries to divide by zero when going near TYAL aswell, the town was lvl 3 fortfication anyway its late here at night, and im tired , its the third error im reporting think ima take a break for a while now.

Source: SandBox.View
Attempted to divide by zero.


- Inner exception

Source: No module
No inner exception was thrown


- Callstacks


Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line. You can restart with dnSpy attached.

Inner exception callstack: No inner exception was thrown
Outer exception callstack: at SandBox.View.Map.PartyVisual.RefreshPartyIcon(PartyBase party)
at SandBox.View.Map.PartyVisual.ValidateIsDirty(PartyBase party, Single realDt, Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)













Unhandled Exception Code 0xC0000094 at adress 0x7FFEE9B70B70
<#######################################################>

#kernelbase.pdb@{96411710FE9C59DD37F94DA68AD9864F} (1): 0:277289
#clr.pdb@{20373C0156BD497E8BF052933B09D156} (2): 0:4585
#clr.pdb@{20373C0156BD497E8BF052933B09D156} (2): 0:4635
#clr.pdb@{20373C0156BD497E8BF052933B09D156} (2): 0:4645
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
#clr.pdb@{20373C0156BD497E8BF052933B09D156} (2): 0:8734
#TaleWorlds.Native.pdb@{696648FDD56B4969ACEE0EB4907DB8D5} (1): 0:326860
#TaleWorlds.Native.pdb@{696648FDD56B4969ACEE0EB4907DB8D5} (1): 0:324135
#TaleWorlds.Native.pdb@{696648FDD56B4969ACEE0EB4907DB8D5} (1): 0:275653
#TaleWorlds.Native.pdb@{696648FDD56B4969ACEE0EB4907DB8D5} (1): 0:2127095
#TaleWorlds.Native.pdb@{696648FDD56B4969ACEE0EB4907DB8D5} (1): 0:2126379
#TaleWorlds.Native.pdb@{696648FDD56B4969ACEE0EB4907DB8D5} (1): 0:2130183
#ucrtbase.pdb@{E2955775A9DDACFAD2742EB16FBCAA39} (1): 0:135346
#kernel32.pdb@{F0AE52559529DA200447BEC418DFE962} (1): 0:97316
#ntdll.pdb@{BB6DA4D5E1B4C65C0E5B855F1E9F9C39} (1): 0:447697
-----------------------------------------------
#TaleWorlds.DotNet.AutoGenerated.pdb@{776ACEC2D6B94B529BBD45161746B40C} (1): 100663315:0
#SandBox.View.pdb@{CE34900FDEAA497A825F815CC5390828} (1): 100664174:342
#SandBox.View.pdb@{CE34900FDEAA497A825F815CC5390828} (1): 100664171:36
#@{1E99D77B7FFF0000406F3F990B020000} (0): 100663954:807
#@{1E99D77B7FFF0000406F3F990B020000} (0): 100679770:140
#@{1E99D77B7FFF0000406F3F990B020000} (0): 100679768:77
#@{1E99D77B7FFF000040AF3F990B020000} (0): 100665170:47
#@{1E99D77B7FFF000040AF3F990B020000} (0): 100665023:25
#@{1E99D77B7FFF000040AF3F990B020000} (0): 100665066:70
#TaleWorlds.MountAndBlade.pdb@{02ECF35A65894A1A9EA93EF18B60AB84} (1): 100673042:471
#TaleWorlds.DotNet.pdb@{F9B41E24788347DD99D705212205AC48} (1): 100663421:56
 
Until they patch it - this is how you can fix it

Look at the video in this thread.

 
Hey, i am glad to inform you that this issue is fixed and the fix will be applied with further pathces. Sorry for the inconvenience and thank you for your patience.
 
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