Crossing the Rubicon is a Single player total conversion mod of Mount & Blade II: Bannerlord, focusing on the events that unfold over the course of the last years of the Roman Republic.
- Campaign Map
- New Factions
- Historical Characters
- New Troop Trees
- New Weapons and Armor
- New quests
- New Music
- New Siege equipment
- New Scenes
Developer Team
- anoldretiredelephant/ShooterPerson11 - Lead Developer & 3D Character Artist
- Marvise - Roman Researcher
- MC Laggin199 - 3D Character Artist, 2D Artist & Writer
- SirJTaylor - Writer
- Huriale - 2D Artist & African Researcher
- Macbeth of Gondor - Scener
- Genava55 - Gaulish Researcher
- Skotos of Sinope - Roman Navy Researcher
- Benjin - 3D Character Artist
- Daroya - Gaulish Researcher
- Garrettich - 3D Character Artist
- KingKilo
- super7700 - 2D Artist & Hellenistic period Researcher
- Slytacular - 3D Character Artist
FAQQ: When will the mod be released?
A: This is to be determined. We are still in the early stages of the mod and creating our first set of assets.
Q: What time period is this mod?
A: January 10th, 49 BC (705 AUC). Post Marian Reforms
Q: Is this mod going to be historically accurate/authentic?
A: We are making this mod as historically accurate as possible. We have a team of historians working with us that have a plethora of resources at their disposal.
Q: What will I be able to do in this mod?
A: The current vision of this mod is a complete overhaul. We are still working out the fine details and discussing different features that we would like to implement.
Q: Are you guys looking for more developers?
A: Yes, we are looking to grow our team. If you have an interest in joining, please DM me or join our discord server and post an application.
Q: What factions will be in the mod?
A: Roman Republic and Gaul for an initial release
A: This is to be determined. We are still in the early stages of the mod and creating our first set of assets.
Q: What time period is this mod?
A: January 10th, 49 BC (705 AUC). Post Marian Reforms
Q: Is this mod going to be historically accurate/authentic?
A: We are making this mod as historically accurate as possible. We have a team of historians working with us that have a plethora of resources at their disposal.
Q: What will I be able to do in this mod?
A: The current vision of this mod is a complete overhaul. We are still working out the fine details and discussing different features that we would like to implement.
Q: Are you guys looking for more developers?
A: Yes, we are looking to grow our team. If you have an interest in joining, please DM me or join our discord server and post an application.
Q: What factions will be in the mod?
A: Roman Republic and Gaul for an initial release
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