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A friend and I were a little bored with the original Mount&Blade as there weren't enough units and NPCs for us. So, in a fit of madness we attempted to mod it to enlarge the tech trees with very vaguely historical units (for some reason the Vaegirs are Vikings/Byzantines and the Swadians crusading/early medieval europeans). Zendar we made into a load of fictitious mercenaries/bandits.
We added in a cavalry hero and a psychotic healer and a couple of new parties and made a quest that allows you to get constable Hareck as a hero (he is a little better than he was originally). marnid is now a decent fighter on foot, but no cavalryman or merchant. We also made parties bigger and units in general nastieras well as adding a few items.
It is a first attempt and I am no great artist so the redone warhorse and a few shields are by no means great achievements.
If I can work out how to add screenshots I might put a few on.
I'm presently finishing a couple of the dialogues off and making everything that breathes attackable.
Once that's done I'll ask for it to be hosted on the unofficial hosting website thing.
We added in a cavalry hero and a psychotic healer and a couple of new parties and made a quest that allows you to get constable Hareck as a hero (he is a little better than he was originally). marnid is now a decent fighter on foot, but no cavalryman or merchant. We also made parties bigger and units in general nastieras well as adding a few items.
It is a first attempt and I am no great artist so the redone warhorse and a few shields are by no means great achievements.
If I can work out how to add screenshots I might put a few on.
I'm presently finishing a couple of the dialogues off and making everything that breathes attackable.
Once that's done I'll ask for it to be hosted on the unofficial hosting website thing.