fisheye
I'm sure I'm not the only one who wonders "is it reloaded yet? Can I move yet? Did I reload after the last shot I made?" when firing crossbows.
As a generalization of this, an indication of how much ammo is in the weapon would be nice, as opposed to how much ammo the character is carrying. For crossbows / muskets this would always be 0-1, for revolvers 0-6, for shotguns 0-12 or more, for assault rifles 0-30... Ahem.
As a generalization of this, an indication of how much ammo is in the weapon would be nice, as opposed to how much ammo the character is carrying. For crossbows / muskets this would always be 0-1, for revolvers 0-6, for shotguns 0-12 or more, for assault rifles 0-30... Ahem.