Has anyone else noticed that their missile units aren't firing? I recruited some crossbows to my party but they never fired a bolt despite me making sure they could fire at will.
I noticed too but all you need to do is command them, I think f1 and then f6 or f5 or something. There is a command for them to skirmish and then they will fire.
When it's the night, crossbowmen have a short fire range, but there is " i think " a problem with the light / time / short range balance. So it's yet or already the night (crossbowmen don't fire) but we can still clearly see the ennemy Oo . If someone can check this.
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