Crossbow accuracy and related weapon stats.

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G36E

Baron
Alright, so I've been meddling about with the item editor to try and rebalance crossbows so that they deal more damage than bows and take longer to reload. But, I have encountered a few problems and have a few questions.

1) How does increased crossbow damage cause reduced accuracy? I noticed that siege crossbows had an effective accuracy of roughly 67% at 120 damage.

2) If so, is it possible to change the way crossbow damage reduces accuracy?

3) Does the weapon stat "Missile Speed" do anything noticeable to ranged weapon damage?

4) I've read that projectiles (not the launcher) can have damage increasing modifiers of their own, will increasing this affect weapon accuracy in any way?

My apologies if I repeated anything which search would have yielded results.
 
3) Depends on the "missile_damage_speed_power" in the module.ini.. (If you have it set on = 0.0 the speed of the missile does nothing..)  :cool:

Sooo.. ... That was my knowledge..  :mrgreen:

 
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