Criticism on the Negligence of the Console Community

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DoHope

Regular
Criticism on the negligence of the console community
The state of the console community (both PS4 & Xbox One respectively) is appalling. It’s important to uphold one’s responsibilities not only as a software developer, but as a company as well.Lack of service and horrid quality assurance does little to establish a long-term fan-base which respects the developers/company.
Normally, this would have an adverse effect on a company via their stock prices dropping, but Taleworlds doesn't actually care whether or not an active community is sustained on the consoles.
TW console developer(s?) ignore obligations as software developers, including maintaining the systems once they are up and running,fixing bugs and glitches which have been ongoing for two years now.
We can assume TW knew the ported version was incomplete and full of bugs and sold it anyway, and continue to sell it despite a plethora of complaints.
If TW is going to continue to collect money from people, there needs to be a standard of quality so consumers are not disappointed with the product; the product being an emulation of the Warband PC equivalent for the console.
Counter Arguments to irresponsibility regarding the community
  • Bannerlord
  • Indie gaming company, therefore resources allocated elsewhere

- Not small company anymore, not 2008 anymore, ‘indie’ (non-official term) used to deflect criticism
https://forums.taleworlds.com/index.php?topic=112960.0
- Medium-sized studio with over 70 people (noted in devblog) = not indie.
- TaleWorlds announced in July 2015 that the game series has sold six million units worldwide, no reason to suggest they can't allocate resources.
https://www.dailysabah.com/technology/2016/02/20/turkish-gamers-and-designers-eye-91-billion-worth-lucrative-market
  • An experiment to see the reaction of warband on consoles and if the console community as a whole would take interest in MNB
  • Console has a small playerbase
Xbox one alone has a MNB community hub with over 2000 members, peititons can be made to prove this point. (in response to Lust) :facepalm:

None of these points justify advertising a sub-par, fragmented version of the original game and then watching as an entire community slowly dies from eating themselves alive.

Other things noted
Misleading illustrations: official console trailer depicts gameplay of a different platform
TW are selling retail copies of this game across Europe, despite all these glitches and poorly optimized features. And why would you even opt for the retail version when the digital version has recurring sales up to 25%.
https://www.amazon.co.uk/Mount-Blade-Warband-Xbox-One/dp/B01FF77O2O
https://www.taleworlds.com/en/Games/Warband/News/156
 
wat

You wrote a ****ty argument, then wrote some counter-points to counter-points you cherry picked. Out of curiosity, are you a software developer yourself? You certainly are no debate developer.

Here's a solid counter-argument: Economics. The game is selling because people believe it is worth buying, and it is not selling if they do not believe it is worth buying. You complete the transaction at that point; this is not an MMO nor are you paying for a subscription to the game.
 
Rhade 说:
wat

You wrote a **** argument, then wrote some counter-points to counter-points you cherry picked. Out of curiosity, are you a software developer yourself? You certainly are no debate developer.

Here's a solid counter-argument: Economics. The game is selling because people believe it is worth buying, and it is not selling if they do not believe it is worth buying. You complete the transaction at that point; this is not an MMO nor are you paying for a subscription to the game.
Its unethical to release a game and then not support it, that is my main argument. Has nothing to do with revenue or even if the game is worth buying.
Let me guess, you haven't played the console port, so you have no clue why there's a problem in the first place?
That's great, but I'll enlighten you with the bug list that hasn't been investigated for two years.

Ongoing Multiplayer Bugs (Since Release)
Of Importance to least importance
  • Players have discovered & exploited glitch spots by way of dismounting a horse on top of firewood stacks
Allows players to glitch inside of buildings and outside of maps
  • Equipment UI and polls interfere with one another, resulting in a very frustrating experience navigating the UI
Low functionality
  • Selecting certain equipment slots reverts cursor to default selection
  • Servers have been known to crash at full capacity, 32 & 64
  • Lack of Map rotation without the use of polls
  • Game has been known to crash when attempting to join servers
  • Game has been known to crash periodically after extended periods of gameplay
  • Mount and blade voice chat
90% non-functionality
  • Spawns on CTF gametype are broken; enemies spawn in each others flag area (most notable in specific maps)
  • Poorly optimized for a 2010 game on a next gen console, especially in the case of catapult destruction & ‘Forest Hideout’ map
PC Req: NVIDIA GeForce FX 5200 (clock speed: 350Hz), ATI Radeon 9600, or better.
Xbox one specs: Clock Speed: 853 MHz(originally 800 MHz) Shader Cores: 768 Peak Throughput: 1.31 TFLOPS
  • Dueling cancellations in duel servers
  • Crossbow bug where one has ammo but cannot reload
 
Rhade 说:
wat

You wrote a **** argument, then wrote some counter-points to counter-points you cherry picked. Out of curiosity, are you a software developer yourself? You certainly are no debate developer.

Here's a solid counter-argument: Economics. The game is selling because people believe it is worth buying, and it is not selling if they do not believe it is worth buying. You complete the transaction at that point; this is not an MMO nor are you paying for a subscription to the game.


Acting as if the pic version is better than the console version
 
@Rhade
Let's say you didn't misinterpret my post entirely, how does "a game worth buying" justify neglecting the playerbase which supports it?
The way I see it, TW wasn't in the least prepared to port M&B, and don't have the means to even patch the game. How do you justify that? We're left with a game riddled with bugs and gliches, and no one seems to care. That's my issue, that is worthy of criticism, and you're worthy of no less.

Edit: It has become quite clear to me (practically everyone), console M&B was meant to be a cash grab, which is no different than exploitation.
I guess it would be okay since the funds go to Bannerlord, right?
I guess leaving console players in the dirt is okay, right?
I guess.
 
DoHope 说:
@Rhade
I guess leaving console players in the dirt is okay, right?

Yes. They're console players. Obviously.

I actually can't seriously respond to the rest of your points because they're ridiculous. You don't get to define what "properly supported" means. You don't get to arbitrarily set ethical definitions to your own liking. There are issues in the PC version as well, and I can sit here and say "derp it's unethical that the team has never supported the competitive scene, it's unethical the way that the Nation's Cups have been administrated, it's unethical this and that." Or, I can realize that the team behind Warband is not beholden to my every need and want, and because issues exist do not make them "unethical."

I promised myself I'd stop replying to dumb **** so I'm going to have to stop it there. Feel free to make more lists or graphs or charts or whatever it is you do here.
 
Rhade 说:
DoHope 说:
@Rhade
I guess leaving console players in the dirt is okay, right?

Yes. They're console players. Obviously.

I actually can't seriously respond to the rest of your points because they're ridiculous. You don't get to define what "properly supported" means. You don't get to arbitrarily set ethical definitions to your own liking. There are issues in the PC version as well, and I can sit here and say "derp it's unethical that the team has never supported the competitive scene, it's unethical the way that the Nation's Cups have been administrated, it's unethical this and that." Or, I can realize that the team behind Warband is not beholden to my every need and want, and because issues exist do not make them "unethical."

I promised myself I'd stop replying to dumb **** so I'm going to have to stop it there. Feel free to make more lists or graphs or charts or whatever it is you do here.

Then why reply in the first place
 
Rhade 说:
DoHope 说:
@Rhade
I guess leaving console players in the dirt is okay, right?

Yes. They're console players. Obviously.

I actually can't seriously respond to the rest of your points because they're ridiculous. You don't get to define what "properly supported" means. You don't get to arbitrarily set ethical definitions to your own liking. There are issues in the PC version as well, and I can sit here and say "derp it's unethical that the team has never supported the competitive scene, it's unethical the way that the Nation's Cups have been administrated, it's unethical this and that." Or, I can realize that the team behind Warband is not beholden to my every need and want, and because issues exist do not make them "unethical."

I promised myself I'd stop replying to dumb **** so I'm going to have to stop it there. Feel free to make more lists or graphs or charts or whatever it is you do here.
A quote from the moderator of this forum, lol.
Cpt. Nemo 说:
Hopefully the Bannerlord port will be better.
The neglect is the result of poor quality assurance, I have evidence for that, therefore, I'm not setting any "arbitrary" parameters which you can't verify for yourself. You seem to think its only me who has an issue with Taleworlds, a product of lazy investigations?
The standard of quality for console M&B is BAD // Those bugs do not exist on PC, so why should console players have to put up with them?
 
Honestly, the console port really is lacking. In addition to no DLC, and no way to cultivate clans/prevent trolling, it has some very annoying bugs that the PC version doesn't have. Console players were promised a patch to fix them over a year ago, but nothing's happened. It's completely understandable to think Taleworlds has abandoned the port, because again, they haven't acted otherwise in a year.
 
Of course this is no justification, but Warband was very old already when it was released for consoles, and it has always been mainly a PC game. I believe they ported it just for the sake of it, without too much care.
 
Gab-AG. 说:
Of course this is no justification, but Warband was very old already when it was released for consoles, and it has always been mainly a PC game. I believe they ported it just for the sake of it, without too much care.
:party: :party: :party: :party: :party:
Bingo!

And as a result of not caring, Taleworlds have deteriorated their relationship with the console playerbase.
 
I love the game,  but i didnt buy it for thr multiplayer aspect.  I spent  a measly 20 bucks for hundreds of hours of entertainment.  Its the best single player game ive ever played.  I loved it so much i bought it for pc so i could use mods,  unfortunately i hate playing on pc so i had to back to vanilla xbox version. 

But i love the game so much i couldn't care less that i wasted money on the pc version,  because i want MORE games like this to exist
 
Actually,  im pretty sure everyone on consoles bought this game for a fraction of the cost that pc players bought it for.  It was made in 2008? The developers arent going to perpetually service this game.  But id imagine they wanted to see if their game was viable with console gamers.  Im hoping they made enough money to release bannerlord on console. 

I tried playing warband on pc but the controller just sucks on pc
 
Old bannery 说:
Actually,  im pretty sure everyone on consoles bought this game for a fraction of the cost that pc players bought it for. 
You're wrong, on steam it's worth the same price it is on Xbox store.
Old bannery 说:
It was made in 2008? The developers arent going to perpetually service this game.
It was made in 2010, not 2008, and what do you mean "perpetually"? They've only ever added 64 capacity servers since its release.
Why are you worried about their finances when you yourself got **** over?
 
Was its original release only 20 bucks?  Thats crazy,  definitely shouldn't be any *****ing from anyone if everyone only paid 20 bucks for such an amazing game.  :lol:
 
Old bannery 说:
Was its original release only 20 bucks?  Thats crazy,  definitely shouldn't be any *****ing from anyone if everyone only paid 20 bucks for such an amazing game.  :lol:

It's funny because you're satisfied with garbage  :lol:  :lol:
(you wouldn't know any better)
That's okay though, I used to pity those who crawl through the dirt, but it turns out they're having fun.
 
Uh yeah,  camping,  fishing,  hiking is awesome!  :party:

Im curious though,  is your problem with multi player or single player campaign style?
 
Old bannery 说:
Was its original release only 20 bucks?  Thats crazy,  definitely shouldn't be any *****ing from anyone if everyone only paid 20 bucks for such an amazing game.  :lol:

Just because it was 20 bucks dosent mean it excuses you from critisim. Thats a terrible way of thinking that hampers actual progress.
 
Rainbow Dash 说:
Old bannery 说:
Was its original release only 20 bucks?  Thats crazy,  definitely shouldn't be any *****ing from anyone if everyone only paid 20 bucks for such an amazing game.  :lol:

Just because it was 20 bucks dosent mean it excuses you from critisim. Thats a terrible way of thinking that hampers actual progress.

This game is 10 years old.  If you are surprised that they dont maintain high quality updates on the multiplayer servers,  then you arent being realistic.  If you've played the single player game and enjoyed it for hours then be happy.  I don't understand this sense of entitlement. They should not expend even a singlr person or take away from the bannerlord team.
 
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