creating landscapes

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That would be the hard way.

Check my sig. for links to all you need to know to get started.
 
jik said:
That would be the hard way.

Check my sig. for links to all you need to know to get started.

awesome thx :grin:

Edit: ok i found this one: http://forums.taleworlds.com/index.php/topic,11559.0.html
but i have a little question about multimeshes... if i have several meshes wouldn't there be small cracks between the meshes? or do i make the meshes just bigger then needed and move them into the other meshes?

and another thing is I don't just want to make a room i want to make a battlemap with a castle on it so is it the stronghold is one mesh, the ground is one mesh, the walls are one mesh and the towers are one mesh???

the landscape would i just amke a huge cube and scale it with y????
 
There are castle part scene props, but I guess you could make your own...  I made a few.  It's a lot of work, and you have to make sure you optimize it (less faces the better).  If you found some high poly castle that you want to add in, that's a bad idea.

You don't need a box, just a square face (the other sizes would be a waste)
 
ok so just make a square face and make several materials and put it all together?

ive seen in some meshes that there are blue faces im not quite sure what they do (you also see them on handles of shields...what is it for and  how do i make that?
 
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