MP Tutorial Scenes Creating a Multiplayer Map - (From Script to Hosting) ((Updated!))

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It is your scene but the names of all the multiplayer maps got mixed up now, or even worse, the whole game XD.
Did you copy all the txt files the module made into your custom module?
 
I'm not quite sure what you mean. If you mean did I copy all of the files from the native module, then yes, I did; I just copied the whole folder and renamed it.
If you mean anything else, then probably not lol. I've had a poke around the module system folders, but there's nothing new in there.
 
I hate to be rude but if ye' seriously can't find it, you should probably just give up.  :razz:

My guide pretty much holds your hand through the entire process.
 
This is what I have...any idea what I should do? o_O The thing is, since there is no map names, I don't know where to paste the new line. Since it has to be in the same order as the other two right?
# script_multiplayer_fill_map_game_types
  # Input: game_type
  # Output: num_maps
  ("multiplayer_fill_map_game_types",
    [
      (store_script_param, ":game_type", 1),
      (try_for_range, ":i_multi", multi_data_maps_for_game_type_begin, multi_data_maps_for_game_type_end),
        (troop_set_slot, "trp_multiplayer_data", ":i_multi", -1),
      (try_end),
      (assign, ":num_maps", 0),
      (try_begin),
        (this_or_next|eq, ":game_type", multiplayer_game_type_deathmatch),
        (this_or_next|eq, ":game_type", multiplayer_game_type_duel),
        (eq, ":game_type", multiplayer_game_type_team_deathmatch),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_11"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_multi_scene_14"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_multi_scene_17"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 9, "scn_multi_scene_18"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 10, "scn_random_multi_plain_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 11, "scn_random_multi_plain_large"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 12, "scn_random_multi_steppe_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 13, "scn_random_multi_steppe_large"),
        (assign, ":num_maps", 14),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_battle),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_11"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_multi_scene_14"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_multi_scene_17"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 9, "scn_multi_scene_18"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 10, "scn_random_multi_plain_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 11, "scn_random_multi_plain_large"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 12, "scn_random_multi_steppe_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 13, "scn_random_multi_steppe_large"),
        (assign, ":num_maps", 14),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_destroy),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_14"),
        (assign, ":num_maps", 7),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_capture_the_flag),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_11"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_multi_scene_14"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_multi_scene_17"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 9, "scn_multi_scene_18"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 10, "scn_random_multi_plain_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 11, "scn_random_multi_plain_large"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 12, "scn_random_multi_steppe_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 13, "scn_random_multi_steppe_large"),
        (assign, ":num_maps", 14),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_headquarters),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_11"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_multi_scene_14"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_multi_scene_17"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 9, "scn_multi_scene_18"),
        (assign, ":num_maps", 10),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_siege),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_3"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_8"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_10"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_13"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_15"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_16"),
        (assign, ":num_maps", 6),
      (try_end),
      (assign, reg0, ":num_maps"),
      ]),
 
I think this tutorial is outdated, the new module system doesn't have the same names as in the old one. You shouldn't include the tutorial in your compilation if it's outdated...
 
Ok I took a chance and just copy/pasted a random line at he bottom...and then put in my map name
("Battle of Lund",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000040000c910003e8fa0000538900003e9e00005301",
    [],[],"outer_terrain_snow"),

So it sais:
(troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 14, "scn_Battle_of_Lund"),
        (assign, ":num_maps", 15),

But when I compile I get:

Unable to find object scn_battle_of_lund.scn
 
Hermodr said:
I think this tutorial is outdated, the new module system doesn't have the same names as in the old one. You shouldn't include the tutorial in your compilation if it's outdated...

Oh, that's a pity. Ok, I need to think.
 
Hermodr said:
Ok I took a chance and just copy/pasted a random line at he bottom...and then put in my map name
("Battle of Lund",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000040000c910003e8fa0000538900003e9e00005301",
    [],[],"outer_terrain_snow"),

So it sais:
(troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 14, "scn_Battle_of_Lund"),
        (assign, ":num_maps", 15),

But when I compile I get:

Unable to find object scn_battle_of_lund.scn

I think this may be why my map didn't work, if you see the previous page. I thought I had gone wrong somewhere :grin:
 
Whenever I get to the "Telling Python What To Do" phase, I get a ****load of errors after I run the batch file...

Also the conversation.txt file never show up again! What am I doing wrong?
 
Hello,
I'm having some problems with the multiplayer part. When I'm building the module an error occurs:
[
Exporting scripts...
Error: Invalid object:krak des chevaliers.Variables should start with $ sign and
references should start with a tag
ERROR: Illegal Identifier:Krak des Chevaliers
]
Krak des Chevaliers is my castles name as well as the name of the scene.

Module_scene order I put them in:
Module_scenes
Code:
# multiplayer
  ("multi_scene_1",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000001300389800003a4ea000058340000637a0000399b",
    [],[],"outer_terrain_plain"),
  ("multi_scene_2",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000012002a0b20004992700006e54000007fe00001fd2",
    [],[],"outer_terrain_steppe"),
  ("multi_scene_3",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000013002e0b20005154500006e540000235600007b55",
    [],[],"outer_terrain_plain"),
  ("multi_scene_4",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000001300659630003c8f300003ca000006a8900003c89",
    [],[],"outer_terrain_plain"),
  ("multi_scene_5",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000023002a1ba0004210900003ca000006a8900007a7b",
    [],[],"outer_terrain_plain"),
  ("multi_scene_6",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000002300494b200048524000059e80000453300001d32",
    [],[],"outer_terrain_plain"),
  ("multi_scene_7",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000130010e0e0005fd84000011c60000285b00005cbe",
    [],[],"outer_terrain_plain"),
  ("multi_scene_8",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000020004db18004611400005c918000397b00004c2e",
    [],[],"outer_terrain_plain"),
  ("multi_scene_9",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000000400032320003c0f300001f9e000011180000031c",   
    [],[],"outer_terrain_snow"),
  ("multi_scene_10",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000003009cde1000599630000423b00005756000000af",
    [],[],"outer_terrain_plain"),
  ("multi_scene_11",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030015f2b000350d4000011a4000017ee000054af",
    [],[],"outer_terrain_plain"),
  ("multi_scene_12",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000013003d7e30005053f00003b4e0000146300006e84",
    [],[],"outer_terrain_beach"),
  ("multi_scene_13",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000001300389800003a4ea000058340000637a0000399b",
    [],[],"outer_terrain_plain"),
  ("multi_scene_14",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000040000c910003e8fa0000538900003e9e00005301",
    [],[],"outer_terrain_snow"),
  ("multi_scene_15",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000000500b1d158005394c00001230800072880000018f",
    [],[],"outer_terrain_desert"), 
  ("multi_scene_16",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000000d007abd20002c8b1000050c50000752a0000788c",
    [],[],"outer_terrain_desert"),
  ("multi_scene_17",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000002200005000005f57b00005885000046bd00006d9c",
    [],[],"outer_terrain_plain"),
  ("multi_scene_18",sf_generate|sf_muddy_water,"none", "none", (0,0),(100,100),-100,"0x00000000b00037630002308c00000c9400005d4c00000f3a",
    [],[],"outer_terrain_plain"),

  ("random_multi_plain_medium",sf_generate|sf_randomize|sf_auto_entry_points,"none", "none", (0,0),(240,240),-0.5,"0x00000001394018dd000649920004406900002920000056d7",
    [],[], "outer_terrain_plain"),
  ("random_multi_plain_large",sf_generate|sf_randomize|sf_auto_entry_points,"none", "none", (0,0),(240,240),-0.5,"0x000000013a001853000aa6a40004406900002920001e4f81",
    [],[], "outer_terrain_plain"),
  ("random_multi_steppe_medium", sf_generate|sf_randomize|sf_auto_entry_points, "none", "none", (0,0),(100, 100), -0.5, "0x0000000128601ae300063d8f0004406900002920001e4f81",
    [],[], "outer_terrain_steppe"),
  ("random_multi_steppe_large", sf_generate|sf_randomize|sf_auto_entry_points, "none", "none", (0,0),(100, 100), -0.5, "0x000000012a00d8630009fe7f0004406900002920001e4f81",
    [],[], "outer_terrain_steppe"),

#Created maps#

("Krak des Chevaliers",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000075b000a8c000d23480000728a00004bc2000005dc",
    [],[],"outer_terrain_desert"),

#Created maps#      

  ("multiplayer_maps_end",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000001300389800003a4ea000058340000637a0000399b",
    [],[],"outer_terrain_plain"),


Module_strings:
Code:
#multiplayer scene names
  ("multi_scene_1", "Ruins"),
  ("multi_scene_2", "Village"),
  ("multi_scene_3", "Hailes Castle"), #Castle 1
  ("multi_scene_4", "Ruined Fort"),
  ("multi_scene_5", "Scene 5"), #not ready yet
  ("multi_scene_6", "Scene 6"), #not ready yet
  ("multi_scene_7", "Field by the River"),
  ("multi_scene_8", "Rudkhan Castle"), #Castle 2
  ("multi_scene_9", "Snowy Village"),
  ("multi_scene_10", "Turin Castle"), #Castle 3
  ("multi_scene_11", "Nord Town"),  
  ("multi_scene_16", "Port Assault"),
  ("multi_scene_17", "Brunwud Castle"), #Castle 4
  ("multi_scene_18", "Battle on Ice"),
  ("multi_scene_19", "Mahdaar Castle"), #Castle 5
  ("multi_scene_20", "Jameyyed Castle"), #Castle 6
  ("multi_scene_21", "The Arena"),
  ("multi_scene_22", "Forest Hideout"),
  ("multi_scene_12", "Random Plains (Medium)"),
  ("multi_scene_13", "Random Plains (Large)"),
  ("multi_scene_14", "Random Steppe (Medium)"),
  ("multi_scene_15", "Random Steppe (Large)"),
  ("Krak des Chevaliers", "Krak des Chevaliers"),
  
  ("multi_scene_end", "multi_scene_end"),

and module_scripts: (it is a siege map)
Code:
  (this_or_next|eq, ":game_type", multiplayer_game_type_deathmatch),
        (this_or_next|eq, ":game_type", multiplayer_game_type_duel),
        (eq, ":game_type", multiplayer_game_type_team_deathmatch),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_11"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_multi_scene_14"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_multi_scene_17"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 9, "scn_multi_scene_18"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 10, "scn_random_multi_plain_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 11, "scn_random_multi_plain_large"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 12, "scn_random_multi_steppe_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 13, "scn_random_multi_steppe_large"),
        (assign, ":num_maps", 14),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_battle),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_11"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_multi_scene_14"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_multi_scene_17"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 9, "scn_multi_scene_18"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 10, "scn_random_multi_plain_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 11, "scn_random_multi_plain_large"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 12, "scn_random_multi_steppe_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 13, "scn_random_multi_steppe_large"),
        (assign, ":num_maps", 14),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_destroy),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_14"),
        (assign, ":num_maps", 7),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_capture_the_flag),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_11"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_multi_scene_14"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_multi_scene_17"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 9, "scn_multi_scene_18"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 10, "scn_random_multi_plain_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 11, "scn_random_multi_plain_large"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 12, "scn_random_multi_steppe_medium"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 13, "scn_random_multi_steppe_large"),
        (assign, ":num_maps", 14),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_headquarters),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_9"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_11"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_multi_scene_12"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_multi_scene_14"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_multi_scene_17"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 9, "scn_multi_scene_18"),
        (assign, ":num_maps", 10),
      (else_try),
        (eq, ":game_type", multiplayer_game_type_siege),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_3"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_8"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_10"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_13"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_multi_scene_15"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_multi_scene_16"),
	(troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "Krak des Chevaliers"),
        (assign, ":num_maps", 7),
      (try_end),
      (assign, reg0, ":num_maps"),
      ]),

If anyone could please help me out...

Edit: Already figured it out. : in modules_scripts it had to say scn_Krak des Chevaliers :smile:
 
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