Closed Crashing entering city streets and sieges in some citys.

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Version number
v1.2.11
Branch
Main
Modded/unmodded
Yes, but I removed mods.
Summary:
How to Reproduce: Just enter some street citys like Imitabas.
Have you used cheats and if so which: ctrl click to move to city and test
Scene Name (if related): Imitabas city ? not sure if the name its right, its an imperial city.
Media (Screenshots & Video):
Computer Specs:
OS: windows 11
GPU: rx 5700 oc red devil
GPU Driver Version: latest 24.7.1
CPU: ryzen 5 5600x
RAM: 16 gb predator 3200
Motherboard: Tug Gaming , dont remenber the model.
Storage Device (HDD/SSD): install in an ssd.

The fist time i find the bug it was when i siege imitabas and allways black screen the game and gave an d3d error.
Sometimes this one d3d_device_context_ -> Map at rglGPU_device::lock_texture Failed!. Bassicly d3d error.
I create a new campaing and try to enter the street of the same city i try to siege last campaign and it crashs. (city: Imitabas ?)
Some old gpu drivers like 23.5.2 make the game not crashing when i enter the city but it really slows donw my pc and gives freezes to other games like CS2,...
 
This crash is a GPU crash. Which is different from the other crashes that can be caused by gameplay actions. While we are still investigating the issue there is not a definite fix that we can offer to support this issue at the moment. You can try the workaround below but please note that it is not a solid fix. Thanks for reporting. Sorry for any inconvenience.
A possible fix for RGLGPU_DEVICE::LOCK_TEXTURE Crash
If you are crashing in the middle of the game with the “RGLGPU_DEVICE::LOCK_TEXTURE” error, you can try the workaround below to fix it:
Expanding the swap size on your hard disk. You can find more info regarding this here. If the issue is persistent, please perform a clean install and let me know if you can reproduce the issue on a new, unmodded campaign.
 
I didnt find any fix, will just stop playing for a while. still tanks for the support.
I report amd with the error a couple of times, lets see...
 
This crash is a GPU crash. Which is different from the other crashes that can be caused by gameplay actions. While we are still investigating the issue there is not a definite fix that we can offer to support this issue at the moment. You can try the workaround below but please note that it is not a solid fix. Thanks for reporting. Sorry for any inconvenience.
A possible fix for RGLGPU_DEVICE::LOCK_TEXTURE Crash
If you are crashing in the middle of the game with the “RGLGPU_DEVICE::LOCK_TEXTURE” error, you can try the workaround below to fix it:
Expanding the swap size on your hard disk. You can find more info regarding this here. If the issue is persistent, please perform a clean install and let me know if you can reproduce the issue on a new, unmodded campaign.
i unnistal, verify,... even update everething. infortnelly i cant use amd driver 23.5.2 because its really laggy in windows 11
 
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