In Progress Crash Shortly After Updating to 1.6.4.

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Version number
e1.6.4.
Branch
Main
Modded/unmodded
No, I didn't use any mods.
Dump identifier (optional)
2021-11-07_23.16.47_c76398ed0b891589504411457645d7c0
Summary: The game started crashing shortly after I upgraded to 1.6.4. Up until then the game has been very stable. I have tried adjusting the graphics setting to very low. I have tried playing in windowed mode. I have verified game files. I have updated Windows and my NVIDIA drivers. I have used CCleaner. I have tried the 1.6.5 BETA. None of these things have helped. The game will usually crash within 5 minutes of turning the game on. Starting a battle seems to expedite the crash. I am usually unable to use the Taleworld Uploader because my screen will usually shut down when it crashes. I did get lucky and manage to save one of the Crash Dump Identifiers. @Ser Jon has been helping me a lot and he felt it was time I reached out to the Taleworlds team. I attached @Ser Jon in case he had anything to add to the post.
I did receive a message during one of the crashes which stating: Direct3D 11 device has been removed or reset. Please restart the game. Unknown error 0x887A0006
How to Reproduce: Just play the game on the campaign map or in a battle.
Have you used cheats and if so which: no
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 7 (6.1) 64-bit DirectX 11.0
GPU: NVIDIA GeForce GTX 780 Ti
GPU Driver Version: 472.12
CPU: i7 Extreme 975 @ 3.33GHz
RAM: DDR3 16 GBytes
Motherboard: ASUSTeK Computer INC. Model P6T
Storage Device (HDD/SSD): ST31500341AS ATA Device
 
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