Summary:
How to Reproduce: Start game - crashes immediately on windows, on Geforce now crashes after 1-2 mins until loading screen reaches 100%.
Have you used cheats and if so which: No
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 7
GPU: Geforce GTC1060
GPU Driver Version:
CPU: i7
RAM: 16GB
Motherboard: Alienware
Storage Device (HDD/SSD): 500GB (300GB free)
Steam cloud savegame sync turned on.
1st error in Windows event log
Faulting application name: TaleWorlds.MountAndBlade.Launcher.exe, version: 1.0.0.0, time stamp: 0x63fdc1b3
Faulting module name: KERNELBASE.dll, version: 10.0.19041.1466, time stamp: 0xe01c7650
Exception code: 0xe0434352
Fault offset: 0x0000000000034f69
Faulting process id: 0xc88
Faulting application start time: 0x01d94efa74836ef8
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Launcher.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 6e77572f-2dde-4725-b5b6-16d3b65b5c70
Faulting package full name:
Faulting package-relative application ID:
2nd error in Windows event log
Application: TaleWorlds.MountAndBlade.Launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ArgumentNullException
at System.Runtime.InteropServices.Marshal.GetDelegateForFunctionPointer(IntPtr, System.Type)
at TaleWorlds.TwoDimension.Standalone.Native.OpenGL.Opengl32ARB.LoadFunction[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String)
at TaleWorlds.TwoDimension.Standalone.Native.OpenGL.Opengl32ARB.LoadExtensions()
at TaleWorlds.TwoDimension.Standalone.GraphicsContext.CreateContext(TaleWorlds.Library.ResourceDepot)
at TaleWorlds.TwoDimension.Standalone.GraphicsForm.InitializeGraphicsContext(TaleWorlds.Library.ResourceDepot)
at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.Start()
at TaleWorlds.MountAndBlade.Launcher.Library.Program.Main(System.String[])
at TaleWorlds.MountAndBlade.Launcher.Program.Main(System.String[])
P.S. the Geforce now tech support has been absolutley useless. I have not had a response since creating a ticket on the 22nd February 2023.
How to Reproduce: Start game - crashes immediately on windows, on Geforce now crashes after 1-2 mins until loading screen reaches 100%.
Have you used cheats and if so which: No
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 7
GPU: Geforce GTC1060
GPU Driver Version:
CPU: i7
RAM: 16GB
Motherboard: Alienware
Storage Device (HDD/SSD): 500GB (300GB free)
Steam cloud savegame sync turned on.
1st error in Windows event log
Faulting application name: TaleWorlds.MountAndBlade.Launcher.exe, version: 1.0.0.0, time stamp: 0x63fdc1b3
Faulting module name: KERNELBASE.dll, version: 10.0.19041.1466, time stamp: 0xe01c7650
Exception code: 0xe0434352
Fault offset: 0x0000000000034f69
Faulting process id: 0xc88
Faulting application start time: 0x01d94efa74836ef8
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Launcher.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 6e77572f-2dde-4725-b5b6-16d3b65b5c70
Faulting package full name:
Faulting package-relative application ID:
2nd error in Windows event log
Application: TaleWorlds.MountAndBlade.Launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ArgumentNullException
at System.Runtime.InteropServices.Marshal.GetDelegateForFunctionPointer(IntPtr, System.Type)
at TaleWorlds.TwoDimension.Standalone.Native.OpenGL.Opengl32ARB.LoadFunction[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String)
at TaleWorlds.TwoDimension.Standalone.Native.OpenGL.Opengl32ARB.LoadExtensions()
at TaleWorlds.TwoDimension.Standalone.GraphicsContext.CreateContext(TaleWorlds.Library.ResourceDepot)
at TaleWorlds.TwoDimension.Standalone.GraphicsForm.InitializeGraphicsContext(TaleWorlds.Library.ResourceDepot)
at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.Start()
at TaleWorlds.MountAndBlade.Launcher.Library.Program.Main(System.String[])
at TaleWorlds.MountAndBlade.Launcher.Program.Main(System.String[])
P.S. the Geforce now tech support has been absolutley useless. I have not had a response since creating a ticket on the 22nd February 2023.