AngryPanCake
Sergeant
Hello,
Can anyone explain what the problem might be (or what this means)?
Exception information
Type: System.IndexOutOfRangeException
Message: Index was outside the bounds of the array.
Source: TaleWorlds.CampaignSystem
CallStack:
Can anyone explain what the problem might be (or what this means)?
Exception information
Type: System.IndexOutOfRangeException
Message: Index was outside the bounds of the array.
Source: TaleWorlds.CampaignSystem
CallStack:
- at int TaleWorlds.CampaignSystem.Roster.TroopRoster.AddToCountsAtIndex(int index, int countChange, int woundedCountChange, int xpChange, bool removeDepleted)
- at void TaleWorlds.CampaignSystem.Roster.TroopRoster.RemoveTroop(CharacterObject troop, int numberToRemove, UniqueTroopDescriptor troopSeed, int xp)
- at void TaleWorlds.CampaignSystem.Hero.AfterLoad()
- at void TaleWorlds.CampaignSystem.CampaignObjectManager+CampaignObjectType.AfterLoad()
- at void TaleWorlds.CampaignSystem.CampaignObjectManager.AfterLoad()
- at void TaleWorlds.CampaignSystem.Campaign.OnGameLoaded(CampaignGameStarter starter)
- at void TaleWorlds.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, out GameTypeLoadingStates nextState)
- at bool TaleWorlds.Core.GameType.DoLoadingForGameType()
- at void SandBox.SandBoxGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, out GameManagerLoadingSteps nextStep)
- at bool TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager()
- at void TaleWorlds.MountAndBlade.GameLoadingState.OnTick(float dt)
- at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
- at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)