In Progress Crash/lockup when exiting battle

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Version number
1.1
Branch
Beta
Modded/unmodded
No, I didn't use any mods.
Summary: After the latest beta patch (Friday), pretty consistently the computer locks up when exiting a battle. Not every battle, but most.
How to Reproduce: Enter battle, fight battle, exit battle
Have you used cheats and if so which: no
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Ubuntu 22.04
GPU: Nvidia Quadro 1200M
GPU Driver Version: 525.78.01
CPU: Xeon E3-1505M
RAM:32G
Motherboard:
Storage Device (HDD/SSD):

I've also created a ticket and upload the save file: https://www.taleworlds.com/en/Ticket/Item/867
 
A few more updates (which I also posted in the beta patch thread). The lockup occurs not just when exiting a battle, but can also happens when exiting the trade screen, exiting a town, etc. I did some more testing with the release and the beta branches while monitoring the temperature of my GPU, and I think I found a correlation.
What I'm having problems with is my laptop (no issues on my desktop, btw). The laptop has a Nvidia Quadro M1200 as a GPU. Monitoring the temp with the release branch, and it remains in the low to mid 80s (82C - 86C). With the beta branch, the temp would rise rapidly above 90C, and that's when the lockup would happen.
So I turned vsync on, and with the release branch, the temp stabilized around 82C. With the beta branch and vsync on, the temp would spike above 90C for a moment right after the game loaded, and then would fluctuate between 83C - 86C.
So turning vsync on did allow me to use the beta branch on my laptop, but this issue did not exist prior to Friday's patch.
 
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