Hi I'm having issues figuring out what is wrong with a siege scene I've authored, so far as I know I've set it up according to the documentation but I keep getting a crash when beginning the battle after deploying troops and siege engines.
Crash report:
2021-03-21_12.49.54_a76382bc61adc31ab0052f23e536c743
The crash log contains this:
[12:49:53.254] Exception occurred inside invoke: ExecuteBeginSiege
Target type: TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderSiegeControllerVM
Argument count: 0
Inner message: Object reference not set to an instance of an object.
[12:49:53.260]
<##########################################################################################>
[12:49:53.261] #kernelbase.pdb@{3694A56F2AB5CDEFC925CDCB05CC9811} (1): 0:186201
Are there any common pitfalls that cause this error to occur? Cheers!
Crash report:
2021-03-21_12.49.54_a76382bc61adc31ab0052f23e536c743
The crash log contains this:
[12:49:53.254] Exception occurred inside invoke: ExecuteBeginSiege
Target type: TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderSiegeControllerVM
Argument count: 0
Inner message: Object reference not set to an instance of an object.
[12:49:53.260]
<##########################################################################################>
[12:49:53.261] #kernelbase.pdb@{3694A56F2AB5CDEFC925CDCB05CC9811} (1): 0:186201
Are there any common pitfalls that cause this error to occur? Cheers!