Crash bug during combat

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RavenBlack

Recruit
The game crashed during combat, popping up an ASSERT box. I can't give the exact details, as when I clicked debug (well, pressed alt-D for debug, there being no mouse pointer), my machine blue-screened.

The filename containing the assert contained the word 'skeleton' and was a header file. The assert occurred on line three hundred and something. The condition of the assert was (somevalue<0.0 || somevalue>1.0), or something like that; a single value being compared against 0.0 and 1.0 in some way. The value had something to do with duration in its name.

Nothing unusual was happening at the time, except the frame-rate was getting rather slow, which may or may not be related.

I hope this is enough detail to find the issue. Seems weird to have an ASSERT getting triggered.
 
Hi Ravenblack,

Thanks for reporting that. Asserts get triggered once in a while. Pressing debug will ALWAYS crash the game. You should press ignore.
 
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