Need More Info Crash Because of Mods?

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Pkell1504

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Every time I try to start a new save and load a different save a text box pops up saying that it has crashed. The message says:

Mount and Blade Bannerlord has crashed

Mount and Blade Bannerlord has encountered an error and needs to close
See the error information below.

NullReferenceException:
Object reference not set to an instance of an object.

Stack trace:
at
TaleWorlds.CampaignSystem.SandBox.GameComponents.Map.DefaultMapDistanceModel.GetDistance(Settlement, Settlement
toSettlement)
at
TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillageGoodProductionCampaignBehavior.OnNewGameCreated(CampaignGameStarter campaigngamestarter)
at
TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillageGoodProductionCampaignBehavior.OnNewGameCreated(CampaignGameStarter campaigngamestarter)
at
TaleWorlds.CampaignSystem.MbEvent'1.InvokeList(EvenHandlerREc'1list,T t)
at
TaleWorlds.CampaignSystem.CampaignEvents.OnNewGameCreated(CampaignGameStarter campaignGameStarter)
at
TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnNewGameCreated(CampaignGameStarter campaignGameStarter)
at
TaleWorlds.CampaignSystem.Campaign.OnNewGameCreated(CampaignGameStarter gameStarter)
at
TaleWorlds.CampaignSystem.Campaign.OnGameCreated(CampaignGameStarter gameStarter)
at
TaleWords.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingStates, GameTypeLoadingStates&nextState)
at
StoryMode.CampaignStoryMode.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates&nextState)
at TaleWorlds.Core.Game.Type.DoLoadingForGameType()
at
StoryMode.StoryModeGameManager.Do.LoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep,
GameManagerLoadingSteps& nextStep)
at TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager()
at TaleWorlds.MountAndBlade.GameLoadingState.OnTick(Single dt)
at TaleWorlds.Core.Game.StatManager.OnTick(Single dt)
DMD<DMD<OnApplicationTick_Patch1>?31539144::OnApplicationTick_Patch1>(Module this, single dt)

Does anybody know what this means and how to fix it?
 
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