Need More Info Crash after fighting random Looters (12)

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Version number
e1.5.10
Branch
Main
Modded/unmodded
No, I didn't use any mods.

psych

Recruit
Summary:
Faulting application name: TaleWorlds.MountAndBlade.Launcher.exe, version: 1.0.0.0, time stamp: 0x610100f6
Faulting module name: TaleWorlds.Native.dll, version: 0.0.0.0, time stamp: 0x610100f3
Exception code: 0xc0000005
Fault offset: 0x00000000002af2ff
Faulting process id: 0x4910
Faulting application start time: 0x01d78624fa2f949d
Faulting application path: D:\gamez\steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Launcher.exe
Faulting module path: D:\gamez\steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Native.dll
Report Id: 5c3f3769-43b1-4118-aaa3-0b647e81e00b
Faulting package full name:
Faulting package-relative application ID:
How to Reproduce:
Finish a battle hit TAB, close out of battle, crash
Have you used cheats and if so which: None, this is nearly a brand new game.
Scene Name (if related): Grass/Woods area near starting area, not sure of the names
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10 Pro
GPU: Gigabyte Aorus RTX 3090 Xtreme OC (66c max heat during my entire playthru)
GPU Driver Version: 30.0.14.7141 (7-12-2021) latest as of this post
CPU: Intel i9-9900k
RAM: G Skill 32gb F4-3600C16-16GTZNC
Motherboard: Gigabyte Aorus Master Z390 Rev 1.0
Storage Device (HDD/SSD): Sebrant Rocket Plus 4tb
 

psych

Recruit
I think it was an autosave that was over-written, I completed the fight a 2nd time and everything worked out, so not sure what triggered the actual crash, was hoping I could get some more info myself on the error log I dumped on what it could be, so I can also diagnose a little further if it keeps happening.
 

uçanbiblo

Community Support
Community Support
M&BWBWF&SNWVC
Hello, i will be waiting for your answer. Hope the crash won't happen again, if it does please share your Crash ID with me.
 
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