skyzo96
Recruit
Summary: No matter what I do, I get a crash just ten seconds after loading my save and speeding up time. Not doing anything particular on the campaign map. I'm 1200 days into the save and haven't had any issues up to this point. If I could at least get some pointers as to what in the game might be causing the issue, I'll see about fixing it myself. Trying to avoid having to uninstall all mods because that'll just end the save right then and there, but obviously I understand if that's the end result.
How to Reproduce:
Have you used cheats and if so which: None.
Scene Name (if related): Campaign map?
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: GTX 1080
GPU Driver Version: Latest
CPU: i7 8700k
RAM: 16 GB
Motherboard: ASUS Z-390A (If my memory serves me correctly)
Storage Device (HDD/SSD): 500 GB Samsung SSD
Here's what Better Exception Window gives me.
TaleWorlds.CampaignSystem.SandBox.Issues.HeadmanNeedsToDeliverAHerdIssueBehavior.HeadmanNeedsToDeliverAHerdIssue.IssueStayAliveConditions()
at TaleWorlds.CampaignSystem.IssueManager.DailyTick()
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTick()
at TaleWorlds.CampaignSystem.Campaign.DailyTick(MBCampaignEvent campaignEvent, Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
How to Reproduce:
Have you used cheats and if so which: None.
Scene Name (if related): Campaign map?
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: GTX 1080
GPU Driver Version: Latest
CPU: i7 8700k
RAM: 16 GB
Motherboard: ASUS Z-390A (If my memory serves me correctly)
Storage Device (HDD/SSD): 500 GB Samsung SSD
Here's what Better Exception Window gives me.
TaleWorlds.CampaignSystem.SandBox.Issues.HeadmanNeedsToDeliverAHerdIssueBehavior.HeadmanNeedsToDeliverAHerdIssue.IssueStayAliveConditions()
at TaleWorlds.CampaignSystem.IssueManager.DailyTick()
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTick()
at TaleWorlds.CampaignSystem.Campaign.DailyTick(MBCampaignEvent campaignEvent, Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)