juzz
Recruit
Heya all, hoping some definitive answers can be made on a couple queries I have. But before that, I'd like to say that M&B is by far the best medieval game that combines tactics, active combat and quests. Easily the most impressive part for me so far is the amazing incorporation of land architecture.... no fight is ever the same.
Firstly, how does encumbrance and athletics work in determining run speed in combat, and on world map? I've created a foot soldier that I am enjoying immensely, but do not wish to spend 15-20k denars on a suit of armour that will reduce me to a crawl
Secondly, how do horses in the inventory effect world map speed directly? Does the speed of the horses you have determine the speed, or just the quantity vs your encumbrance? Do armies effect walk speed, ie more troops = slower map speed?
I had a look for answers to these questions and couldn't find it unfortunately, so any certain answers would be greatly appreciated
p.s. Sorry if these questions have been answered previously and I missed them in my search
Firstly, how does encumbrance and athletics work in determining run speed in combat, and on world map? I've created a foot soldier that I am enjoying immensely, but do not wish to spend 15-20k denars on a suit of armour that will reduce me to a crawl
Secondly, how do horses in the inventory effect world map speed directly? Does the speed of the horses you have determine the speed, or just the quantity vs your encumbrance? Do armies effect walk speed, ie more troops = slower map speed?
I had a look for answers to these questions and couldn't find it unfortunately, so any certain answers would be greatly appreciated
p.s. Sorry if these questions have been answered previously and I missed them in my search