dragos
Masterancza said:Maybe we can now back to the suggestions of armors we want to see?
I have a suggestion.
I have some suggestions too.
Masterancza said:Maybe we can now back to the suggestions of armors we want to see?
I have a suggestion.
Namakan said:Isnt that one from skyrim?You should be abled to port it I think.Masterancza said:Maybe we can now back to the suggestions of armors we want to see?
I have a suggestion.
Poland? Polish hussar armors were sick.Masterancza said:made by my country ;P), but ported into Skyrim.
Count of Flanders said:@ frenzied: Nice, but some use of shadow/highlights in your textures can certainly improve them!
@ Hurleur: great job, however it's not reall clear to me what the material the red armour is made out of is?
@armaury: Subtle yet sweet, feel free to 'abuse' those armours.
@the dark Robin: Fixed that, I'll make sure to reupload today.
@masterancza: I'm not going to do a lot of witcher armours anymore, as much as I adore them, it feels kinda like to much work considering the models and textures can be freely used and converted from the original game.
Count of Flanders said:@ Hurleur: great job, however it's not reall clear to me what the material the red armour is made out of is?
Count of Flanders said:Nice, you certainly show promise.
The Dark Robin said:You forgot to put the leaf armor textures in:
ext_itm_armor_khe_t2_armor_d
and
ext_itm_armor_khe_t2_armor_n
helmet_elf
and
armour_elf
Are also missing textures.
Count of Flanders said:@the dark Robin: Fixed that, I'll make sure to reupload today.
Try adding itp_attach_armature and itp_fit_to_head in the items file.domipoppe said:Does anyone else have that error from the GoT pack that if you equip the helmet that it is like 10 meters above your head?
Reus said:Try this instead.
Code:["piper_sergeant_helmet", "Piper Sergeant Helmet", [("helmet_piper",0)], itp_type_head_armor|itp_attach_armature|itp_fit_to_head, 0, 6240, weight(2.65)|head_armor(49)|difficulty(15), imodbits_plate],