Luthius
Veteran
This is probably my stupid name for what i think is a good idea.
I think a nice touch to add to the game would be the ability to block an enemies attack at just the right time as to throw them off guard, leading to a quick counter strike. It works like this:
When the enemy swings at you, you have to press the block button 'just' before the blow hits you to successfully parry/deflect their attack.
This leaves them open to a quick counter attack which is executed as part of the move, provided that the attack button is pressed shortly following the deflection. Rather than being unblockable, this is only blockable with a similar parrying manouver which could either cancel the combat sequence or force you to parry his blow.
I think this would add a real skill to swordsmanship (maybe only works with 2H swords or just swords without a shield) where by you have to do it at exactly the right time to get it right or you get struck and to prevent you doing it by chance you need to follow up with a quick attack to strike back in the window of opportunity the parry presents. There could be a skill related to this which decreases the precision needed to pull of the move.
Of course only the best enemies could do this to you and it can't stop you moving or else you could get stuck in a group with this.
This was inspired by reading about samuri deflecting blows and then cutting their opponents arms off and i believe would add some more excitement into the game and make you feel like you're in a real sword fight. This could be a start to a fencing procedure some people would like to see (maybe in mods).
I think a nice touch to add to the game would be the ability to block an enemies attack at just the right time as to throw them off guard, leading to a quick counter strike. It works like this:
When the enemy swings at you, you have to press the block button 'just' before the blow hits you to successfully parry/deflect their attack.
This leaves them open to a quick counter attack which is executed as part of the move, provided that the attack button is pressed shortly following the deflection. Rather than being unblockable, this is only blockable with a similar parrying manouver which could either cancel the combat sequence or force you to parry his blow.
I think this would add a real skill to swordsmanship (maybe only works with 2H swords or just swords without a shield) where by you have to do it at exactly the right time to get it right or you get struck and to prevent you doing it by chance you need to follow up with a quick attack to strike back in the window of opportunity the parry presents. There could be a skill related to this which decreases the precision needed to pull of the move.
Of course only the best enemies could do this to you and it can't stop you moving or else you could get stuck in a group with this.
This was inspired by reading about samuri deflecting blows and then cutting their opponents arms off and i believe would add some more excitement into the game and make you feel like you're in a real sword fight. This could be a start to a fencing procedure some people would like to see (maybe in mods).