Juliw
Recruit

Councils of the Commons is by far the best policy in the game and should get some kind of nerf. Currently its a massive militia and influence boost to every settlement and clan in the kingdom with no down-sides. Your settlements becomes harder to conquer, your armies can be maintained for longer, and policy proposals can flow freely due to the very high pace at which influence is regained.
I think an solution to this could be to invert the influence aspect, which also would make sense given what kind of policy it is. Giving the commons more power should reduce the influence of all clans, but potentially give the same militia boost as it does currently.
I think an solution to this could be to invert the influence aspect, which also would make sense given what kind of policy it is. Giving the commons more power should reduce the influence of all clans, but potentially give the same militia boost as it does currently.
