I have been having this issue in a previous run, where the game cant save anymore.
I started a new game today and after about 1 hours playtime the message started coming back up again when i manual saved or autosave tried.
It seems to be after i wait at a castle and after some time playing.
I have a few mods, but even after removing all mods and only leaving aragas saveFixer enabled the same thing happens.
so now i have a save file where i can reproduce the issue at will.
Thing is I'm not sure where to look for the error. I'm IT literate, can read and write c#, so can someone point me in the right direction.
I have the mod lib diag reports too.
Save file - wait in game for 1-2 minutes
DiagReport Full
I started a new game today and after about 1 hours playtime the message started coming back up again when i manual saved or autosave tried.
It seems to be after i wait at a castle and after some time playing.
I have a few mods, but even after removing all mods and only leaving aragas saveFixer enabled the same thing happens.
so now i have a save file where i can reproduce the issue at will.
Thing is I'm not sure where to look for the error. I'm IT literate, can read and write c#, so can someone point me in the right direction.
I have the mod lib diag reports too.
Save file - wait in game for 1-2 minutes
DiagReport Full
Recorded Unhandled Exceptions:
None.
Recorded First Chance Exceptions:
1. System.IO.FileNotFoundException: Could not load file or assembly 'BearMyBanner.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'BearMyBanner.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.Assembly.Load(AssemblyName assemblyRef)
at System.Xml.Serialization.TempAssembly.LoadGeneratedAssembly(Type type, String defaultNamespace, XmlSerializerImplementation& contract)
Modules Information:
1. Aragas.SaveMissingModuleFix120 v1.2.0.1
e1.2.0 Save Missing Module Fix (Aragas.SaveMissingModuleFix120)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
5. CustomBattle
2. BearMyBanner v0.6.1.227732
Bear My Banner (BearMyBanner)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
3. BetterQuicksave v1.3.2.227732
Better Quicksave (BetterQuicksave)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
4. CommunityPatch v0.0.2.227732
Community Patch (CommunityPatch)
5. CustomBattle e1.2.1.227732 *Selected*
CustomBattle (CustomBattle) *Official*
Dependencies:
1. Native
2. SandBoxCore
6. DaytimeHideouts v1.2.0.227732
Daytime Hideouts (DaytimeHideouts)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
7. DynaCulture v1.0.0.227732
DynaCulture (DynaCulture)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
8. EnhancedMission e2.0.1.227732
RTS Camera (EnhancedMission)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
9. ExitSettlement v1.2.0.227732
Exit Settlement (ExitSettlement)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
10. FightingTogetherRelationship v1.3.8.227732
Fighting Together Relationship (FightingTogetherRelationship)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
11. FixedFormations v1.1.0.227732
Fixed Formations (FixedFormations)
12. KillBanditsRaiseRelations v1.2.2.227732
KillBanditsRaiseRelations (KillBanditsRaiseRelations)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
13. MBFastDialogue v2.2.0.227732
MBFastDialogue (MBFastDialogue)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
14. ModLib v1.0.2.227732
ModLib (ModLib)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
15. Native e1.2.1.227732 *Selected*
Native (Native) *Official*
16. PartyAIOverhaulCommands v2.3.4.227732
Party AI Overhaul and Commands (PartyAIOverhaulCommands)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
17. PartyScreenEnhancements v1.5.0.227732
Party Screen Enhancements (PartyScreenEnhancements)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
18. PersistentLock v1.0.0.227732
Persistent Lock (PersistentLock)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
19. RighteousExecutions v1.1.1.227732
Righteous Executions (RighteousExecutions)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
20. Sandbox e1.2.1.227732 *Selected*
Sandbox (SandBox) *Official*
Dependencies:
1. Native
2. SandBoxCore
21. SandBoxCore e1.2.1.227732 *Selected*
SandBox Core (SandBoxCore) *Official*
Dependencies:
1. Native
22. SettlementIcons v1.2.0.227732
Settlement Icons (SettlementIcons)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
23. ShowSettlement v1.0.1.227732
Show Settlement (ShowSettlement)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
24. SlowLooters v1.0.4.227732
Slow Looters (SlowLooters)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
25. SoundTheAlarm v1.0.6.227732
Sound The Alarm (SoundTheAlarm)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
26. StoryMode e1.2.1.227732 *Selected*
StoryMode (StoryMode) *Official*
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
27. XorberaxDeadlyHorseCharges v0.1.0.227732
Xorberax's Deadly Horse Charges (XorberaxDeadlyHorseCharges)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
28. YellToInspireBoiZoi v0.3.5.227732
Yell To Inspire (YellToInspireBoiZoi)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
29. zColorblindTradePrices v1.0.0.227732
Colorblind Trade Prices (zColorblindTradePrices)
Dependencies:
1. Sandbox
30. zLootOverhaul i1.2.0.227732
Loot Overhaul (zLootOverhaul)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
Community Patch Information:
1. ItemComparisonColorPatch *Active* *Applicable* *Applied*
2. LearningRateExplainerPatch *Active* *Applicable* *Applied*
3. LordConversationsCampaignBehaviorPatch *Active* *Applied*
4. MapFactionLogicLoopPatch
5. MaxFoodVarietyPartyMoralePatch *Active* *Applicable* *Applied*
6. NeutralClanTierUpPatch *Active* *Applicable* *Applied*
7. ProsperousReignPatch *Active* *Applicable* *Applied*
8. LandGrantsForVeteransPatch
9. DisciplinarianPatch
10. AgrarianPatch *Active* *Applied*
11. AgriculturePatch *Active* *Applicable* *Applied*
12. AssessorPatch *Active* *Applicable* *Applied*
13. BannerlordPatch *Active* *Applicable* *Applied*
14. EnhancedMinesPatch *Active* *Applicable* *Applied*
15. FoodRationingPatch *Active* *Applicable* *Applied*
16. LogisticsExpertPatch *Active* *Applicable* *Applied*
17. ManAtArmsPatch *Active* *Applicable* *Applied*
18. NourishSettlementPatch *Active* *Applicable* *Applied*
19. ProminencePatch *Active* *Applicable* *Applied*
20. ReconstructionPatch *Active* *Applicable* *Applied*
21. ReevePatch *Active* *Applicable* *Applied*
22. RulerPatch *Active* *Applicable* *Applied*
23. SwordsAsTributePatch *Active* *Applicable* *Applied*
24. TaxCollectorPatch *Active* *Applicable* *Applied*
25. SupremeAuthorityPatch *Active* *Applicable* *Applied*
26. WarmongerPatch *Active* *Applicable* *Applied*
27. WarRationsPatch *Active* *Applicable* *Applied*
28. BowExpertPatch *Active* *Applicable* *Applied*
29. ConroiPatch *Active* *Applicable* *Applied*
30. CrossbowExpert *Active* *Applicable* *Applied*
31. FilledToBrimPatch *Active* *Applicable* *Applied*
32. SpareArrowsPatch *Active* *Applicable* *Applied*
33. SpareThrowingWeapon *Active* *Applicable* *Applied*
34. SquiresPatch *Active* *Applicable* *Applied*
35. ExtraArrowsPatch *Active* *Applicable* *Applied*
36. ExtraThrowingWeapons *Active* *Applicable* *Applied*
37. PeakFormPatch *Active* *Maybe Applicable* *Applied*
38. HealthyScoutPatch *Active* *Maybe Applicable* *Applied*
39. BattleReadyPatch *Active* *Applicable* *Applied*
40. FullyArmedPatch *Active* *Applicable* *Applied*
41. CrossbowCavalryPerkPatch *Active* *Applicable* *Applied*
42. BattleEquippedPatch *Active* *Applicable* *Applied*
43. BowMountedArcherPatch *Active* *Applicable* *Applied*
44. LargeQuiverPatch *Active* *Applicable* *Applied*
Loaded SubModules:
1. TaleWorlds.MountAndBlade.View.ViewSubModule, TaleWorlds.MountAndBlade.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
2. TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule, TaleWorlds.MountAndBlade.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
3. TaleWorlds.MountAndBlade.CustomBattle.CustomBattleSubModule, TaleWorlds.MountAndBlade.CustomBattle, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
4. SandBox.SandBoxSubModule, SandBox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
5. SandBox.View.SandBoxViewSubModule, SandBox.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
6. SandBox.GauntletUI.SandBoxGauntletUISubModule, SandBox.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
7. StoryMode.StoryModeSubModule, StoryMode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
8. StoryMode.View.StoryModeViewSubModule, StoryMode.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
9. StoryMode.GauntletUI.StoryModeGauntletUISubModule, StoryMode.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
10. CommunityPatch.CommunityPatchSubModule, CommunityPatch, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
v0.1.0+3238ab7
11. ModLib.ModLibSubModule, ModLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
12. ModLib.Patches.ModLibPatchesSubModule, ModLib.Patches, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
13. RighteousExecutions.RighteousExecutionsSubModule, RighteousExecutions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
14. EnhancedMission.EnhancedMissionSubModule, EnhancedMission, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
15. BearMyBanner.Main, BearMyBanner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
16. BetterQuicksave.SubModule, BetterQuicksave, Version=1.3.2.0, Culture=neutral, PublicKeyToken=null
17. DaytimeHideouts.DaytimeHideoutsSubModule, DaytimeHideouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
18. Aragas.MountAndBlade.SaveMissingModuleFixSubModule, Aragas.SaveMissingModuleFix120, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
19. ExitSettlement.ExitSettlementSubModule, ExitSettlement, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
20. FightingTogetherRelationship.FTRMain, FightingTogetherRelationship, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
21. MBFastDialogue.FastDialogueSubModule, MBFastDialogue, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
22. PartyAIOverhaulCommands.SubModule, PartyAIOverhaulCommands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
23. PartyScreenEnhancements.SubModule, PartyScreenEnhancements, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
24. PersistentLock.SubModule, PersistentLock, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
25. SettlementIcons.SettlementIconsModule, SettlementIcons, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
26. ShowSettlement.Main, ShowSettlement, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
27. SlowLooters.SlowLootersSubModule, SlowLooters, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null
28. SoundTheAlarm.STAMain, SoundTheAlarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
29. DeadlyHorseCharges.SubModule, DeadlyHorseCharges, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
30. YellToInspire.YellToInspireSubmodule, YellToInspire, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
31. DynaCulture.SubModule, DynaCulture, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
32. KillBanditsRaiseRelations.Main, KillBanditsRaiseRelations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
33. LootOverhaul.SubModule, LootOverhaul, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
34. FixedFormations.SubModule, FixedFormations, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
System Info:
gpu: NVIDIA GeForce RTX 2080 Ti
cpu: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
GPU Memory: 11049MB
GC Allocated: 1423804808B
Engine Memory Used: 0MB
GC Latency Mode: Client Interactive
GC LOH Compact Mode: Default
Operating System: Microsoft Windows 10.0.18363
Framework Compatibility: .NET Framework 4.8.4150.0
Hardware Accelerated Vector: Yes
Vector Size: 256 bits
CPU Info:
1. Intel Core i7-8700K with 6 cores:
1. (?) MHz (?) °C
2. (?) MHz (?) °C
3. (?) MHz (?) °C
4. (?) MHz (?) °C
5. (?) MHz (?) °C
6. (?) MHz (?) °C
None.
Recorded First Chance Exceptions:
1. System.IO.FileNotFoundException: Could not load file or assembly 'BearMyBanner.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'BearMyBanner.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.Assembly.Load(AssemblyName assemblyRef)
at System.Xml.Serialization.TempAssembly.LoadGeneratedAssembly(Type type, String defaultNamespace, XmlSerializerImplementation& contract)
Modules Information:
1. Aragas.SaveMissingModuleFix120 v1.2.0.1
e1.2.0 Save Missing Module Fix (Aragas.SaveMissingModuleFix120)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
5. CustomBattle
2. BearMyBanner v0.6.1.227732
Bear My Banner (BearMyBanner)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
3. BetterQuicksave v1.3.2.227732
Better Quicksave (BetterQuicksave)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
4. CommunityPatch v0.0.2.227732
Community Patch (CommunityPatch)
5. CustomBattle e1.2.1.227732 *Selected*
CustomBattle (CustomBattle) *Official*
Dependencies:
1. Native
2. SandBoxCore
6. DaytimeHideouts v1.2.0.227732
Daytime Hideouts (DaytimeHideouts)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
7. DynaCulture v1.0.0.227732
DynaCulture (DynaCulture)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
8. EnhancedMission e2.0.1.227732
RTS Camera (EnhancedMission)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
9. ExitSettlement v1.2.0.227732
Exit Settlement (ExitSettlement)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
10. FightingTogetherRelationship v1.3.8.227732
Fighting Together Relationship (FightingTogetherRelationship)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
11. FixedFormations v1.1.0.227732
Fixed Formations (FixedFormations)
12. KillBanditsRaiseRelations v1.2.2.227732
KillBanditsRaiseRelations (KillBanditsRaiseRelations)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
13. MBFastDialogue v2.2.0.227732
MBFastDialogue (MBFastDialogue)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
14. ModLib v1.0.2.227732
ModLib (ModLib)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
15. Native e1.2.1.227732 *Selected*
Native (Native) *Official*
16. PartyAIOverhaulCommands v2.3.4.227732
Party AI Overhaul and Commands (PartyAIOverhaulCommands)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
17. PartyScreenEnhancements v1.5.0.227732
Party Screen Enhancements (PartyScreenEnhancements)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
18. PersistentLock v1.0.0.227732
Persistent Lock (PersistentLock)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
19. RighteousExecutions v1.1.1.227732
Righteous Executions (RighteousExecutions)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
20. Sandbox e1.2.1.227732 *Selected*
Sandbox (SandBox) *Official*
Dependencies:
1. Native
2. SandBoxCore
21. SandBoxCore e1.2.1.227732 *Selected*
SandBox Core (SandBoxCore) *Official*
Dependencies:
1. Native
22. SettlementIcons v1.2.0.227732
Settlement Icons (SettlementIcons)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
23. ShowSettlement v1.0.1.227732
Show Settlement (ShowSettlement)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
24. SlowLooters v1.0.4.227732
Slow Looters (SlowLooters)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
25. SoundTheAlarm v1.0.6.227732
Sound The Alarm (SoundTheAlarm)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
26. StoryMode e1.2.1.227732 *Selected*
StoryMode (StoryMode) *Official*
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
27. XorberaxDeadlyHorseCharges v0.1.0.227732
Xorberax's Deadly Horse Charges (XorberaxDeadlyHorseCharges)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
28. YellToInspireBoiZoi v0.3.5.227732
Yell To Inspire (YellToInspireBoiZoi)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
29. zColorblindTradePrices v1.0.0.227732
Colorblind Trade Prices (zColorblindTradePrices)
Dependencies:
1. Sandbox
30. zLootOverhaul i1.2.0.227732
Loot Overhaul (zLootOverhaul)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
Community Patch Information:
1. ItemComparisonColorPatch *Active* *Applicable* *Applied*
2. LearningRateExplainerPatch *Active* *Applicable* *Applied*
3. LordConversationsCampaignBehaviorPatch *Active* *Applied*
4. MapFactionLogicLoopPatch
5. MaxFoodVarietyPartyMoralePatch *Active* *Applicable* *Applied*
6. NeutralClanTierUpPatch *Active* *Applicable* *Applied*
7. ProsperousReignPatch *Active* *Applicable* *Applied*
8. LandGrantsForVeteransPatch
9. DisciplinarianPatch
10. AgrarianPatch *Active* *Applied*
11. AgriculturePatch *Active* *Applicable* *Applied*
12. AssessorPatch *Active* *Applicable* *Applied*
13. BannerlordPatch *Active* *Applicable* *Applied*
14. EnhancedMinesPatch *Active* *Applicable* *Applied*
15. FoodRationingPatch *Active* *Applicable* *Applied*
16. LogisticsExpertPatch *Active* *Applicable* *Applied*
17. ManAtArmsPatch *Active* *Applicable* *Applied*
18. NourishSettlementPatch *Active* *Applicable* *Applied*
19. ProminencePatch *Active* *Applicable* *Applied*
20. ReconstructionPatch *Active* *Applicable* *Applied*
21. ReevePatch *Active* *Applicable* *Applied*
22. RulerPatch *Active* *Applicable* *Applied*
23. SwordsAsTributePatch *Active* *Applicable* *Applied*
24. TaxCollectorPatch *Active* *Applicable* *Applied*
25. SupremeAuthorityPatch *Active* *Applicable* *Applied*
26. WarmongerPatch *Active* *Applicable* *Applied*
27. WarRationsPatch *Active* *Applicable* *Applied*
28. BowExpertPatch *Active* *Applicable* *Applied*
29. ConroiPatch *Active* *Applicable* *Applied*
30. CrossbowExpert *Active* *Applicable* *Applied*
31. FilledToBrimPatch *Active* *Applicable* *Applied*
32. SpareArrowsPatch *Active* *Applicable* *Applied*
33. SpareThrowingWeapon *Active* *Applicable* *Applied*
34. SquiresPatch *Active* *Applicable* *Applied*
35. ExtraArrowsPatch *Active* *Applicable* *Applied*
36. ExtraThrowingWeapons *Active* *Applicable* *Applied*
37. PeakFormPatch *Active* *Maybe Applicable* *Applied*
38. HealthyScoutPatch *Active* *Maybe Applicable* *Applied*
39. BattleReadyPatch *Active* *Applicable* *Applied*
40. FullyArmedPatch *Active* *Applicable* *Applied*
41. CrossbowCavalryPerkPatch *Active* *Applicable* *Applied*
42. BattleEquippedPatch *Active* *Applicable* *Applied*
43. BowMountedArcherPatch *Active* *Applicable* *Applied*
44. LargeQuiverPatch *Active* *Applicable* *Applied*
Loaded SubModules:
1. TaleWorlds.MountAndBlade.View.ViewSubModule, TaleWorlds.MountAndBlade.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
2. TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule, TaleWorlds.MountAndBlade.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
3. TaleWorlds.MountAndBlade.CustomBattle.CustomBattleSubModule, TaleWorlds.MountAndBlade.CustomBattle, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
4. SandBox.SandBoxSubModule, SandBox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
5. SandBox.View.SandBoxViewSubModule, SandBox.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
6. SandBox.GauntletUI.SandBoxGauntletUISubModule, SandBox.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
7. StoryMode.StoryModeSubModule, StoryMode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
8. StoryMode.View.StoryModeViewSubModule, StoryMode.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
9. StoryMode.GauntletUI.StoryModeGauntletUISubModule, StoryMode.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
10. CommunityPatch.CommunityPatchSubModule, CommunityPatch, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
v0.1.0+3238ab7
11. ModLib.ModLibSubModule, ModLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
12. ModLib.Patches.ModLibPatchesSubModule, ModLib.Patches, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
13. RighteousExecutions.RighteousExecutionsSubModule, RighteousExecutions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
14. EnhancedMission.EnhancedMissionSubModule, EnhancedMission, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
15. BearMyBanner.Main, BearMyBanner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
16. BetterQuicksave.SubModule, BetterQuicksave, Version=1.3.2.0, Culture=neutral, PublicKeyToken=null
17. DaytimeHideouts.DaytimeHideoutsSubModule, DaytimeHideouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
18. Aragas.MountAndBlade.SaveMissingModuleFixSubModule, Aragas.SaveMissingModuleFix120, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
19. ExitSettlement.ExitSettlementSubModule, ExitSettlement, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
20. FightingTogetherRelationship.FTRMain, FightingTogetherRelationship, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
21. MBFastDialogue.FastDialogueSubModule, MBFastDialogue, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
22. PartyAIOverhaulCommands.SubModule, PartyAIOverhaulCommands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
23. PartyScreenEnhancements.SubModule, PartyScreenEnhancements, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
24. PersistentLock.SubModule, PersistentLock, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
25. SettlementIcons.SettlementIconsModule, SettlementIcons, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
26. ShowSettlement.Main, ShowSettlement, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
27. SlowLooters.SlowLootersSubModule, SlowLooters, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null
28. SoundTheAlarm.STAMain, SoundTheAlarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
29. DeadlyHorseCharges.SubModule, DeadlyHorseCharges, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
30. YellToInspire.YellToInspireSubmodule, YellToInspire, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
31. DynaCulture.SubModule, DynaCulture, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
32. KillBanditsRaiseRelations.Main, KillBanditsRaiseRelations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
33. LootOverhaul.SubModule, LootOverhaul, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
34. FixedFormations.SubModule, FixedFormations, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
System Info:
gpu: NVIDIA GeForce RTX 2080 Ti
cpu: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
GPU Memory: 11049MB
GC Allocated: 1423804808B
Engine Memory Used: 0MB
GC Latency Mode: Client Interactive
GC LOH Compact Mode: Default
Operating System: Microsoft Windows 10.0.18363
Framework Compatibility: .NET Framework 4.8.4150.0
Hardware Accelerated Vector: Yes
Vector Size: 256 bits
CPU Info:
1. Intel Core i7-8700K with 6 cores:
1. (?) MHz (?) °C
2. (?) MHz (?) °C
3. (?) MHz (?) °C
4. (?) MHz (?) °C
5. (?) MHz (?) °C
6. (?) MHz (?) °C


