TLDR: Did the release of EA right at the time this whole pandemic started have a meaningful impact on how the game was received in such a mixed fashion?
It was a huge release at such a weird point in time leaving so many people so thankful that it came out when it did so we had time to appreciate it. Then many people like myself were able to put hundreds of hours in the first 2-3 months from being laid off. The first month I was so happy and gave a great review. It probably took me 60-100 hours to even realize what was placeholders in sp or to figure out basic mechanics that are never explained anywhere (like to advance cav to make them couch instead of charge took me 200 hrs before someone told me, same with archers... kill me now please)
Now that I'm back working I dont see why I would play this game. Played mp since beta and it's still the same with less bugs, at least at release I was able to play with a couple clans and force myself to enjoy it because there was enough people/hype to do so.
I think it's so hard to grasp how this game is doing and where it is going. How is a mount and blade game the biggest release of 2020 when it's by an indie Turkish developer? Was everyone looking for something, anything to grasp onto and this just came out at the right time?
I think I ruined this game for myself by playing too much when it's just a basic ea with minimal content and should have left it for 6 months before I reached the 100 hr mark in April and changed my review to negative.
Maybe the steam score is accurate and I'm just too critical of something that needs time.
Idk though what are other people's thoughts on the correlation between bannerlord and the old covid.
It was a huge release at such a weird point in time leaving so many people so thankful that it came out when it did so we had time to appreciate it. Then many people like myself were able to put hundreds of hours in the first 2-3 months from being laid off. The first month I was so happy and gave a great review. It probably took me 60-100 hours to even realize what was placeholders in sp or to figure out basic mechanics that are never explained anywhere (like to advance cav to make them couch instead of charge took me 200 hrs before someone told me, same with archers... kill me now please)
Now that I'm back working I dont see why I would play this game. Played mp since beta and it's still the same with less bugs, at least at release I was able to play with a couple clans and force myself to enjoy it because there was enough people/hype to do so.
I think it's so hard to grasp how this game is doing and where it is going. How is a mount and blade game the biggest release of 2020 when it's by an indie Turkish developer? Was everyone looking for something, anything to grasp onto and this just came out at the right time?
I think I ruined this game for myself by playing too much when it's just a basic ea with minimal content and should have left it for 6 months before I reached the 100 hr mark in April and changed my review to negative.
Maybe the steam score is accurate and I'm just too critical of something that needs time.
Idk though what are other people's thoughts on the correlation between bannerlord and the old covid.





