Prophet
Recruit

I noticed that when you create a character you can choose a former priest and that made me think - what if players had the ability to convert captured "units" into the faithful? It could be implemented in the talk dialogue as an option.
How you'd implement success / failure rate could be based on your leadership skill and the level of the unit - for example a peasant or farmer would be easy while a knight would require a highest level.
I don't think it's beyond the scope of the game's historical setting.
How you'd implement success / failure rate could be based on your leadership skill and the level of the unit - for example a peasant or farmer would be easy while a knight would require a highest level.
I don't think it's beyond the scope of the game's historical setting.