*insert a pitiful excuse for clumsy english here*
I really love the less random battle map generator of v0.700, which makes the battlemap's heights amount of trees and such match with your location on the travel map, but I still have some problems with it. It's really hard to see if the terrain(on the travel map) is completely flat.
It seems to me, that if the land on the Travelmap rises even a little, the battlemap can still have those crazy, unnaturally steep and pointy mountains sticking out from nowhere.
I'd suggest that you would make the heights more visible in the travelmap. Make some parts of the map more visibly up-and-down and some parts more flat. A little silly looking travelmap is much less disturbing than some ****ed up terrain in battle that looks like someone designed it by just sticking his fingers in a pile of wax and thought: "well this looks pretty good landscape for a horde of mounted knights go around killing eachother"
By the way, what's with the spruces growing in a middle of a desert? IMO the deserts shouldn't have big trees around all that much. [Edit: Maybe some plants that fit better in that enviroment should be added, like palms perhaps?]
I haven't had much chances to play the new version, so just out of plain curiosity: has anyone seen any deciduous trees in the winter terrain?
'nuf said.
I really love the less random battle map generator of v0.700, which makes the battlemap's heights amount of trees and such match with your location on the travel map, but I still have some problems with it. It's really hard to see if the terrain(on the travel map) is completely flat.
It seems to me, that if the land on the Travelmap rises even a little, the battlemap can still have those crazy, unnaturally steep and pointy mountains sticking out from nowhere.
I'd suggest that you would make the heights more visible in the travelmap. Make some parts of the map more visibly up-and-down and some parts more flat. A little silly looking travelmap is much less disturbing than some ****ed up terrain in battle that looks like someone designed it by just sticking his fingers in a pile of wax and thought: "well this looks pretty good landscape for a horde of mounted knights go around killing eachother"
By the way, what's with the spruces growing in a middle of a desert? IMO the deserts shouldn't have big trees around all that much. [Edit: Maybe some plants that fit better in that enviroment should be added, like palms perhaps?]
I haven't had much chances to play the new version, so just out of plain curiosity: has anyone seen any deciduous trees in the winter terrain?
'nuf said.