Skyrage said:
Meh...ain't it a bit way too early to plan on a sequel when the first game hasn't even gone out of beta stages yet?
What's that supposed to mean? Do you think game design / development is some kind of spur of the moment, make it up as you go process? I worked with a designer who at any given time had 5-10
finished design ocuments ready for proposal. Sequel development often begins before the first game is done, mostly on the design / code end.
Armagan is in a different situation, but he's already living off m&b purchases; if he enjoys what he's doing, it makes perfect sense to plan for a sequel.
There is no publisher waiting to see how well the first one sells (it's that kind of attitude that leads to a plethora of 'safe' products and few fresh / inspired products).