I've been noticing that certain mirror matchups are very visually confusing. Troops tend to wear equipment which lacks colour coding, or both sides will have similar colours. Some good examples of this are Aserai, Sturgia, and Battania. This makes it very difficult to tell friend from foe, and it makes fighting more confusing and unpleasant. I will acknowledge that I'm colourblind and this could be a me problem; however, Varyags and Oathsworn, for example, are only meaningfully differentiated by their shield. When the fighting gets chaotic you don't always see someone's shield, and that leads to unwanted hesitation.
I hope that Taleworlds can look for some solutions to this issue. My suggestion would be to create several army designs for each faction. Each sub-army would have unique looks for its soldiers. I think this would allow players to clearly identify enemies AND hopefully break up the monotony of seeing the same troops constantly. As an example, one Sturgian army could have a more Nordic flavour, and their varyags would look like vikings. They could wear furs, a helmet like the one in my profile pic, and heavy mail. Then, the other Sturgian party would be more Vaegir oriented, so their infantry might wear lamellar gear, pointed hats and no fur. I think this would be a nice way to keep the class system but provide new, useful visuals to players.
I hope that Taleworlds can look for some solutions to this issue. My suggestion would be to create several army designs for each faction. Each sub-army would have unique looks for its soldiers. I think this would allow players to clearly identify enemies AND hopefully break up the monotony of seeing the same troops constantly. As an example, one Sturgian army could have a more Nordic flavour, and their varyags would look like vikings. They could wear furs, a helmet like the one in my profile pic, and heavy mail. Then, the other Sturgian party would be more Vaegir oriented, so their infantry might wear lamellar gear, pointed hats and no fur. I think this would be a nice way to keep the class system but provide new, useful visuals to players.