I like doing quests but so far I found some them or more are counterproductive to do. But maybe I am missing some(thing). Basically my rationale is that losing reputation is just plain bad as there is no way to recover it except for odd quest from the offended party (extremely rare). So please help me fill in the list with quests I forgot about or add some tidbits I am not aware of. Perhaps Roguery help with the gang quests? I don't know. Maybe there are ways to prevent relation drops? So far it seems to me that villages offer way better quests than towns and there is no way of doing gang quests without pissing someone else off.
So here is the list of DOs and DON'Ts:
Villages
[DO]
* X Wants His Daughter Found: Some RNG but even when you fail you get attacked by the guy and after you kill him you can bring the daughter back so you still "scueed". Just don't have a soft spot for the "lovers", it gets you literally nothing and loses you reputation only.
* Get Grain: Great quest, great reward. Literally cannot be failed unless you just ignore it.
* Train Troops: This one can be tough and takes a long time either way. I would say do it only if you have good army and fight regularly. And even dismiss the last one or two guys to get it over with. With not much training capabilities it is a pain but still worth it since you almost cannot technically fail it. Delegating it takes 10 days so it is probably better to do it personally.
* Deliver X to Y: Easy, fast, cannot be failed. What more to say. Some destinations might be a bit far off but then again you get to see more of Calradia at least than your cozy little corner.
* Deserters' Extortion: If you have large enough army with good enough troops then go ahead. Otherwise I would steer clear as Deserters are tough.
[DELEGATE]
* Hideout Nearby: Exactly like in Warband. Just never do these personally. Especially anything ranged (pretty much all of them are) is borderline impossible to do no matter what troops you have or how good you are. Stray arrow will kill your best troops and you more often than not. Also you cannot choose what troops come with you and ranged troops on your side don't help either. There is simply no way to do this personally. Alway delegate or ignore.
[DON'T]
* Family Feud: Purely RNG and always result in relation loss in the other village. With no regular way to increase relations I say rather don't do it. Plus the reward is a bit meh (~500 gold). Too bad this seems to be the most common quest in villages.
* X Wants Access to Y Commons: Possibly the worst quest. When done alone you will always lose reputation with one party or the other. And you will also encounter like ~60 villagers that oppose you (seriously, WTF???). When delegated it wants just 2 soldiers (???) but you still lose the reputation with the target village's character. Just not worth it.
Towns
[DO]
* Escort Caravan: Takes some days but is super easy. Most of the time the caravan is not even attacked at all.
* Army of Poachers: Same as with the Deserter's Extortion quest in villages. Only do this one if you have big well trained army as the poachers can be deadly. Or consider delegating if you can.
* Get Weapons: This one is a big MAYBE. If the guy wants swords then agree by all means. If he wanted crossbows nope the heck out. Or delegate. Otherwise it shouldn't be too hard. Just remember that forged weapons don't count that makes no sense but it is what it is now.
[DELEGATE]
* X's Associates Taken Captive: Same as Hideout missions in villages. Never ever do these personally, always delegate.
[DON'T]
* Overpriced Goods: Easy to do but it will always lose you reputation with one of the gang leaders so not at all worth it.
* Rival Gang Moves: Relatively easy but it will lose you reputation with the rival gang leader.
* Fencing Goods: Basically the opposite of Overpriced Goods. It will either lose you reputation with the gang leader (and cost you money) or the merchants (and you gain like 1 rep with teh gang leader - yeah... no).
So here is the list of DOs and DON'Ts:
Villages
[DO]
* X Wants His Daughter Found: Some RNG but even when you fail you get attacked by the guy and after you kill him you can bring the daughter back so you still "scueed". Just don't have a soft spot for the "lovers", it gets you literally nothing and loses you reputation only.
* Get Grain: Great quest, great reward. Literally cannot be failed unless you just ignore it.
* Train Troops: This one can be tough and takes a long time either way. I would say do it only if you have good army and fight regularly. And even dismiss the last one or two guys to get it over with. With not much training capabilities it is a pain but still worth it since you almost cannot technically fail it. Delegating it takes 10 days so it is probably better to do it personally.
* Deliver X to Y: Easy, fast, cannot be failed. What more to say. Some destinations might be a bit far off but then again you get to see more of Calradia at least than your cozy little corner.
* Deserters' Extortion: If you have large enough army with good enough troops then go ahead. Otherwise I would steer clear as Deserters are tough.
[DELEGATE]
* Hideout Nearby: Exactly like in Warband. Just never do these personally. Especially anything ranged (pretty much all of them are) is borderline impossible to do no matter what troops you have or how good you are. Stray arrow will kill your best troops and you more often than not. Also you cannot choose what troops come with you and ranged troops on your side don't help either. There is simply no way to do this personally. Alway delegate or ignore.
[DON'T]
* Family Feud: Purely RNG and always result in relation loss in the other village. With no regular way to increase relations I say rather don't do it. Plus the reward is a bit meh (~500 gold). Too bad this seems to be the most common quest in villages.
* X Wants Access to Y Commons: Possibly the worst quest. When done alone you will always lose reputation with one party or the other. And you will also encounter like ~60 villagers that oppose you (seriously, WTF???). When delegated it wants just 2 soldiers (???) but you still lose the reputation with the target village's character. Just not worth it.
Towns
[DO]
* Escort Caravan: Takes some days but is super easy. Most of the time the caravan is not even attacked at all.
* Army of Poachers: Same as with the Deserter's Extortion quest in villages. Only do this one if you have big well trained army as the poachers can be deadly. Or consider delegating if you can.
* Get Weapons: This one is a big MAYBE. If the guy wants swords then agree by all means. If he wanted crossbows nope the heck out. Or delegate. Otherwise it shouldn't be too hard. Just remember that forged weapons don't count that makes no sense but it is what it is now.
[DELEGATE]
* X's Associates Taken Captive: Same as Hideout missions in villages. Never ever do these personally, always delegate.
[DON'T]
* Overpriced Goods: Easy to do but it will always lose you reputation with one of the gang leaders so not at all worth it.
* Rival Gang Moves: Relatively easy but it will lose you reputation with the rival gang leader.
* Fencing Goods: Basically the opposite of Overpriced Goods. It will either lose you reputation with the gang leader (and cost you money) or the merchants (and you gain like 1 rep with teh gang leader - yeah... no).



