Concerning MBX traffic

Should we remove the Taleworlds Modding Board?

  • Yes

    选票: 6 10.0%
  • No

    选票: 54 90.0%

  • 全部投票
    60

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Great_Duke 说:
The "Agile" release is pretty much a failure for a lot of projects. People won't play the same thing for a 6th time if the change is superficial. I didn't play v.808 of vanilla for instance.

I disagree that Agile is a failure for a lot of projects. In reality, a lot of projects either fail to actually release (like a lot of mods - most mods), or they do not deliver what people want. M&B itself is extremely Agile-like. Armagan releases the game in increments, gets feedback from the consumers of the product, tailors the next release around some of that feedback, re-release, etc. Most people will keep playing new releases. They always like something new.
 
HardCode 说:
Great_Duke 说:
The "Agile" release is pretty much a failure for a lot of projects. People won't play the same thing for a 6th time if the change is superficial. I didn't play v.808 of vanilla for instance.

I disagree that Agile is a failure for a lot of projects. In reality, a lot of projects either fail to actually release (like a lot of mods - most mods), or they do not deliver what people want. M&B itself is extremely Agile-like. Armagan releases the game in increments, gets feedback from the consumers of the product, tailors the next release around some of that feedback, re-release, etc. Most people will keep playing new releases. They always like something new.

M&B works because of the mods in a way. Do you think anyone replays vanilla that much before moving on to something new? There's not much to do in it... and no purpose.

As for the failure to release...well, it might be better to never release than to release some half-assed alpha that will disappoint people that look forward to your project. Then again, there are more ambitious mods, and less ambitious mods...
 
HardCode 说:
Great_Duke 说:
The "Agile" release is pretty much a failure for a lot of projects. People won't play the same thing for a 6th time if the change is superficial. I didn't play v.808 of vanilla for instance.

I disagree that Agile is a failure for a lot of projects. In reality, a lot of projects either fail to actually release (like a lot of mods - most mods), or they do not deliver what people want. M&B itself is extremely Agile-like. Armagan releases the game in increments, gets feedback from the consumers of the product, tailors the next release around some of that feedback, re-release, etc. Most people will keep playing new releases. They always like something new.

Look, I have done as much programming as anyone. Don't worry about the methodology. That is separate from what is released. I think agile is another buzzword BS thing, but the concept of incremental development and design has been around for 30 years and it is a good method for amorphous type projects.

We have made dozens of builds.

However, public release is a different story altogether.

People here are saying modding is dead, but the fact is that more work is being down than they have any clue about. When I say 'Full RPG' I am not kidding around. I mean comparable to a big release RPG in terms of content. There are maybe 80000 words of dialog, all new, already and before release there will be much, much more. That is the least of what's been done, as well.

Development is going fine. Progress is actually amazing, overall, though there have been times of less and greater business.

However, releasing it constantly would be stupid. It would totally change the dynamic of production. In fact it's most of what's wrong with the amateur chumps programming RPGs today that call themselves major dev shops. They are not making a full product, they are making a series of demos to wow investors and then fans. When you conentrate on that ****, you are bound to **** things up. You don't make a skyscraper by first making a tent. You start by digging a big hole. No one is impressed by a big hole, though.

It's simply a long project. Period. I knew this would be the case. GD knew as well.

I have another scrapped together made in a weekend mod I will release at some point. It has big changes to native but nothing like the effort of BE went into it. For that mod such a release makes sense because it is a rumble mod, plain and simple.

No matter how awesome quests are, most people only want to play an RPG once it's complete and fully debugged so I will not ruin that experience by releasing it incomplete. I also will not ruin it by throwing in random **** just to make things look good for demos or fix tons of 'bugs' in ways that will be inefficient just so I can have a release out there. It would be like if Microsoft released a new windows version every week. It would be mass chaos and insanity. However their methodologies are completely unrelated to how they do their releases.

Most of why I drop mods is I play for ten minutes then something ****s up. I don't have the time to know what state it's in. For most people you get one shot to wow them, and that's it.  We won't waste that by putting out halfbaked crap.

 
Thus spake Nosferatu 说:
We won't waste that by putting out halfbaked crap.

I wholeheartly respect your philosophy about BE, but Hard'Code has got a point. People would flock to MBX given the reason to - mods, fresh ones.

After a few days of passing by without anything new, you lose much of your interest. It's been my case. TW offers at least a lot of starting projects, and though they might not make it in the long run, it pretty much always have something to keep us intrigued. At least in a weekly basis.
 
Thus spake Nosferatu 说:
N It would be like if Microsoft released a new windows version every week. It would be mass chaos and insanity. However their methodologies are completely unrelated to how they do their releases.

You turned off Windows Update ? :razz:
 
Thus spake Nosferatu 说:
Highelf 说:
Highlander 说:
Highelf 说:
Also, if, for example, TW had the same policy as MBX, I would have been banned on my very first post. (Lack of grammar, excessive use of smileys, lols, plz'es and the likes.) thus no Fantasy Mod, no Star Wars mod, no video tutorials / written tutorials, no building pack etc.etc.etc.
Heh, me too.
Even on MBX most users get a warning before getting banned. If I had been given a warning for using horrible English when I started, I would have changed that. The people who do not care get banned. Not a problem for me.

I think at that time then and there, I simply didn't have the skills and understanding to use decent English. Doesn't mean I was to stupid to pick of moddeling and such, though.

yeah, that is the thing about the english stuff. If someone talked like a lot of these guys as a 30 year old english speaker, that is one thing. If they are a 15 year old from russia or somewhere that is another story.
Morgoth's 15 and from Russia. His english is good.
 
Archonsod 说:
Thus spake Nosferatu 说:
N It would be like if Microsoft released a new windows version every week. It would be mass chaos and insanity. However their methodologies are completely unrelated to how they do their releases.

You turned off Windows Update ? :razz:

:lol:
 
Nethros 说:
Morgoth's 15 and from Russia. His english is good.

Ah but most the 15 year old Russians don't have 7 years of English education behind them. Though on second thoughts they'd be better off without it.
 
Yeah, well. In most countrys you learn English as another language (It's obligatory)

I don't know about Russia, but still. There are tons of English people who write ten times as bad as you.

I'm not naming any names...but I'm looking at that chav over there.
 
:grin: I certainly prefer the modding back on taleworlds. I'm not demanding for everyone to move here, but it is a fact that being on a different website seriously reduces traffic. That is something every modder has to keep in mind.
 
Nethros 说:
Thus spake Nosferatu 说:
yeah, that is the thing about the english stuff. If someone talked like a lot of these guys as a 30 year old english speaker, that is one thing. If they are a 15 year old from russia or somewhere that is another story.
Morgoth's 15 and from Russia. His english is good.
I can safely say, 'pwned'. :lol:

EDIT: damn, didn't see the other replies. Oops.

On topic. GOD no, it just would make sense to move the main modding fourum from the main site. And that Winter strikes as a bit of a control freak.
 
Nethros 说:
Thus spake Nosferatu 说:
Highelf 说:
Highlander 说:
Highelf 说:
Also, if, for example, TW had the same policy as MBX, I would have been banned on my very first post. (Lack of grammar, excessive use of smileys, lols, plz'es and the likes.) thus no Fantasy Mod, no Star Wars mod, no video tutorials / written tutorials, no building pack etc.etc.etc.
Heh, me too.
Even on MBX most users get a warning before getting banned. If I had been given a warning for using horrible English when I started, I would have changed that. The people who do not care get banned. Not a problem for me.

I think at that time then and there, I simply didn't have the skills and understanding to use decent English. Doesn't mean I was to stupid to pick of moddeling and such, though.

yeah, that is the thing about the english stuff. If someone talked like a lot of these guys as a 30 year old english speaker, that is one thing. If they are a 15 year old from russia or somewhere that is another story.
Morgoth's 15 and from Russia. His english is good.
I am also 15 and from Russia  :???:
 
Nightshadow 说:
On topic. GOD no, it just would make sense to move the main modding fourum from the main site. And that Winter strikes as a bit of a control freak.

I think that's putting it lightly.
 
Personally I think MBX is a bugger of a site.  I hate the layout, I hate how it removes mods from the main stream of traffic, I really really hate the rules, the uneven way they are applied.  I dislike winter from one account from this thread: http://forums.taleworlds.com/index.php/topic,24597.0.html .  The only good thing about it is the dark background which is much easier on the eyes, but it isn't like my eyesight is going at the moment, so it doesn't really matter to me.
 
Actually, the background is the first thing I hate about it, because it's the first thing I see.
 
James 说:
Actually, the background is the first thing I hate about it, because it's the first thing I see.

I like how it is dark, but the colors look like rotting meat, so it kind of evens out.
 
Also, the whole "Releasing cool mods will bring MBX up" is kind of BS. Take RPG mod and Pirates for instance, prbably the most expected mods for a lot of folks for a long time. They were released months ago and nobody knows about them! nevermind the fact that they were so unfinished and were not uploaded at the repository. The fact that it went by without notice speaks volumes about MBX.

Also, what about TLD? Perhaps not everyone's favorite, but certainly the best mod out there to date. Did having it hosted in MBX fix anything? nope.
 
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