I want to make a map texture transparent. don't ask why 
is there a native material that I could sub for native "map_plain" that is completely transparent? or some combination of shaders that will make a material transparent?
I have tried many things, testing off and on, but with minimal luck.
I also tried making my own texture (using Paint.net not photoshop) but I don't think it's working right either.
also, is there a way to disable the fog on the overland/world map? I figure it's not as simple as a "disable worlmap fog" option, but I can't seem to find anything about the for in particle systems or related files that would seem to relate.
thanks in advance
is there a native material that I could sub for native "map_plain" that is completely transparent? or some combination of shaders that will make a material transparent?
I have tried many things, testing off and on, but with minimal luck.
I also tried making my own texture (using Paint.net not photoshop) but I don't think it's working right either.
also, is there a way to disable the fog on the overland/world map? I figure it's not as simple as a "disable worlmap fog" option, but I can't seem to find anything about the for in particle systems or related files that would seem to relate.
thanks in advance














