Originally by TML
IN Scripts.txt.
Actually this is only a small part of a larger posted tweak but I thought it might be useful. There are a few other things going on to determine the calculations like:
1st defining the value of towns, castles & villages. 2nd your Renown and relationship with king and 3rd a random number is generated....blah blah blah.
* It then checks whether or not YOU'VE captured the place personally – if you did, it multiplies it by
3 and then divides it by
2. That effectively gives you a 50% higher score for capturing it. You could change these numbers to give the one capturing it an even bigger chance if you like.
To increase your chance: changing the
blue 3 to 30 and the
blue 2 to 1, that would result in whoever takes it getting it almost always.
To Decrease your chance for example to 1/5th : changing the
blue 3 to 1 and the
blue 2 to 5, that would decrease your chance for the King to give you the town or castle you just captured.
WHY IS THIS SIGNIFICANT??? Because many times I have read where players are constantly being given their properties to them when in fact they don't really want them. I've often heard of players complaining that they "Wish the King would NOT give them a captured castle
and therefore the player would get the chance to rebel. This tweak can help solve that problem.
E1200 Lines to look for:
calculate_troop_score_for_center -1
41 23 2 1224979098644774912 1 23 2 1224979098644774913 2 2133 2 1224979098644774914 1 6 3 1224979098644774915 648518346341351446 648518346341353256 2133 2 1224979098644774916 0 4 0 31 2 1224979098644774912 360287970189639680 541 3 1224979098644774915 7 -2 2133 2 1224979098644774916 1 3 0 1073742365 3 1224979098644774915 7 1224979098644774912 31 2 1224979098644774916 1 4 0 541 3 1224979098644774915 0 3 2105 2 1224979098644774914 4 5 0 541 3 1224979098644774915 0 2 2105 2 1224979098644774914 2 5 0 2105 2 1224979098644774914 1 3 0 3 0 520 3 1224979098644774917 1224979098644774912 7 2120 3 1224979098644774918 500 1224979098644774917 2108 2 1224979098644774918 1224979098644774914 2136 3 1224979098644774919 50 100 2107 2 1224979098644774918 1224979098644774919 4 0 541 3 1224979098644774913 28 1224979098644774912 2107 2 1224979098644774918
3 2108 2 1224979098644774918
2 3 0 4 0 31 2 1224979098644774912 360287970189639680 522 2 1224979098644774920 144115188075856256 1 2 936748722493063435 1224979098644774920 2133 2 1224979098644774921 72057594037927936 2107 2 1224979098644774921 2 2105 2 1224979098644774918 1224979098644774921 3 0 2133 2 72057594037927936 122497909864477491
Notes:
Again..i haven't tested this myself yet...but it looks very good for testing. Also, I really like the part of solving the problem of kings being too generous. Of course, if people didn't want to get a kingdom that way...they could always just use
MY tweak Renounce / Rebel & keep your stuff tweak without having to use this one.
Edit, I tested it for decreasing chance...so I could rebel and it worked fine.