Lancefighter said:Got it!
Go to menus.txt.
Find that line, and then replace the 900 with anything else. I put it to like 1000000000 or so... and i got that much. Says so in the dialog too... btw, the "you receive a message" etc part is rather long...Code:menu_requested_castle_granted_to_another 4096 You_receive_a_message_from_your_monarch,_{s3}.^^_'I_was_most_pleased_to_hear_of_your_valiant_efforts_in_the_capture_of_{s2}._Your_victory_has_gladdened_all_our_hearts._You_also_requested_me_to_give_you_ownership_of_the_castle,_but_that_is_a_favour_which_I_fear_I_cannot_grant,_as_you_already_hold_significant_estates_in_my_realm._Instead_I_have_sent_you_{reg6}_denars_to_cover_the_expenses_of_your_campaign,_but_{s2}_I_give_to_{s5}.'_ none 7 2031 1 1441151880758558722 522 3 1224979098644774912 144115188075856122 10 2322 2 3 1224979098644774912 2330 2 2 144115188075856361 521 3 1224979098644774913 144115188075856361 7 2322 2 5 1224979098644774913 2133 2 72057594037927942 900 2
Wouldnt fit in a quote box, so i made it a code box... (meaning i cant use color and bold like TML does ): ). The 900 should be the second to last from the end if that helps... Line 147.
holydave said:Can I just say, for the record, that I absolutely LOVE TheMageLord. Seriously man, you are brilliance incarnate.
Thanks soooo much for the stuff you've done.
TheMageLord said:Thus you can then refuse a village elder quest without making him stop giving you quests forever.
I think he looks like some sort of friendly villager.kwekl said:that guy in your profile picture is the most hideos and insulting thing ive ever seen
dlga_lord_talk:lord_give_troops 69631 204 2 31 2 144115188075855887 432345564227567629 2147484208 3 144115188075855885 8 0 I_want_to_give_some_troops_to_you. 242 0
Lord Kinlar said:TML, is it possible to make this dialog always appear even when we're not the marshal of a claimant?
dlga_lord_talk:lord_give_troops 69631 204 2 31 2 144115188075855887 432345564227567629 2147484208 3 144115188075855885 8 0 I_want_to_give_some_troops_to_you. 242 0
Very seconded.Instag0 said:I've mentioned this a few times to people and on the forums, but I still think it deserves saying. Someone should really make a program that lets you tweak these things through a nice, easy to use GUI.
TheMageLord said:I looked into reinforcements, and it's set to give 2 waves on a normal battle and 7 on a siege.
This can be changed by opening up mission_templates.txt and finding:(search for it without the #, I just put that there to explain). That's a check to see if defender reinforcements is below the #. Every reinforcement wave adds 1 to the number, so it sends # reinforcement waves. There should be 4 instances of it: Lead charge, village raid, castle with belfry, and castle with ladder. On lead charge and village raid it's set to 2, while on the castles it's set to 7. Changing those numbers will increase or decrease the number of reinforcement waves available to the defender.2147483678 2 144115188075856126 #
The attacker reinforcements are underYou'll find 4 instances of this too, all right below the defender reinforcement ones. The numbers here are default 2 for lead charge and village raid, and default 5 for both castles. Changing these will make the attacker get more or less reinforcement waves.2147483678 2 144115188075856127 #
This SHOULD work, but I haven't had time to test it just yet - and I have class in a couple hours so I won't be able to until later.
Lord Kinlar said:Lord Kinlar said:TML, is it possible to make this dialog always appear even when we're not the marshal of a claimant?
dlga_lord_talk:lord_give_troops 69631 204 2 31 2 144115188075855887 432345564227567629 2147484208 3 144115188075855885 8 0 I_want_to_give_some_troops_to_you. 242 0
Ha! I've figured it out myself!
All you need to do is to replace 432345564227567629 with 144115188075856122.
The python script that compares "$g_talk_troop_faction" with "fac_player_supporters_faction", now compares $g_talk_troop_faction with "$players_kingdom" instead.
I can now give troops to allied lords.
PS. This may cause some unforeseen side effects, so don't blame me.
I've also noticed that charging straight onto the enemies spawn point is a lot more lethal. It definitely encourages more tactics when the enemy outnumbers you and is holding back by their own lines.TheMageLord said:I experienced my first mega battle last night with that tweak... a 1200 man Nord army vs my 165 huscarls. I had my battlesize on 100 and waves set to 50, so I had a really really long battle. End result was 130 lost huscarls, all 4 companions unconscious, 1200 enemies dead, and my entire stash of arrows emptied (I carry around a bunch in inventory). Only +50 renown, though - making this change makes gaining renown and morale much more difficult.
Except for me, of course. I kept looking for where it used to be... XDTheMageLord said:Thanks for the sticky, now people should be able to find it easier