Lord Leoric of Wercheg
Grandmaster Knight

Does anyone want to make a compatibility pack? The siege pack works fine but the IS towns and castles remain the same with one ladder/siege tower.
I tried to make one but I'm stuck using my brother's computer(it crashes at 10 battesize*sigh*). I already made the steps I'd do on how to make the compatibility pack so I'd post them here if anyone's interested:
Preparation:
1.Download the Lords and Realms Siege Pack:https://www.mbrepository.com/file.php?cid=6&id=1143
2.Integrate it to TEATRC by extracting the .sco files to the sceneobj folder in TEATRC(Say yes to overwriting files)
3.Make yourself a test character. Make a new character, export him, got CHarExport folder edit his skills to be all 10 and give him 30 attributes and 1 million denars.(Makes testing easier)
4.Enable edit mode and Cheats in the Mount and Blade Launcher
Making The Pack:
1. Start a game and import your test character and flesh him out. Get a decent amount of mercenaries, attack farmers from IS then siege castles and towns. Take a screen shot of the scene during the siege*. (you might want to pause(Ctrl+F11) then enable edit mode(Ctrl+E) to get better screen shots)( You might want to take a screenshot of the structure that makes that castle town unique e.g. Mourne's double wall.) Do this for all the towns and castles.
2. Label the screen shots.
3. Siege the other factions' towns/castles. Pause the game during the siege(CTRL+F11) Remember its look and hit Alt+TAb.Search your screenshots compilation and find the one identical to it. Note the names of the IS town/castle and other faction's castle/town that have identical scenes.
4. Repeat 3 until you can find the "doubles" of all the IS town/castles
5. Close MnB. Look at you list of names. Open parties.txt and find the other faction's town/castle name. Note which castle/town number they are. Open SceneObj folder and find the scenes for the town/castle(they are labeled by town/castle number)
(e.g. Tihr is Mourne's double. Tihr is town number 2 and Mourne, town number 20; find scn_town_2_walls.sco, copy it, rename the copy to scn_town_20_walls.sco and use it to replace the original scn_town_20_walls, then when you check in game Mourne already has three ladders same as Tihr.)
Then you might already know the rest.
*the ladders are only displayed during the siege. They're not they're not there during a sally, I think...
P.S. Sorry, I'm rubbish at making instructions...
P.P.S Make sure you have an able computer before attempting this!
I tried to make one but I'm stuck using my brother's computer(it crashes at 10 battesize*sigh*). I already made the steps I'd do on how to make the compatibility pack so I'd post them here if anyone's interested:
Preparation:
1.Download the Lords and Realms Siege Pack:https://www.mbrepository.com/file.php?cid=6&id=1143
2.Integrate it to TEATRC by extracting the .sco files to the sceneobj folder in TEATRC(Say yes to overwriting files)
3.Make yourself a test character. Make a new character, export him, got CHarExport folder edit his skills to be all 10 and give him 30 attributes and 1 million denars.(Makes testing easier)
4.Enable edit mode and Cheats in the Mount and Blade Launcher
Making The Pack:
1. Start a game and import your test character and flesh him out. Get a decent amount of mercenaries, attack farmers from IS then siege castles and towns. Take a screen shot of the scene during the siege*. (you might want to pause(Ctrl+F11) then enable edit mode(Ctrl+E) to get better screen shots)( You might want to take a screenshot of the structure that makes that castle town unique e.g. Mourne's double wall.) Do this for all the towns and castles.
2. Label the screen shots.
3. Siege the other factions' towns/castles. Pause the game during the siege(CTRL+F11) Remember its look and hit Alt+TAb.Search your screenshots compilation and find the one identical to it. Note the names of the IS town/castle and other faction's castle/town that have identical scenes.
4. Repeat 3 until you can find the "doubles" of all the IS town/castles
5. Close MnB. Look at you list of names. Open parties.txt and find the other faction's town/castle name. Note which castle/town number they are. Open SceneObj folder and find the scenes for the town/castle(they are labeled by town/castle number)
(e.g. Tihr is Mourne's double. Tihr is town number 2 and Mourne, town number 20; find scn_town_2_walls.sco, copy it, rename the copy to scn_town_20_walls.sco and use it to replace the original scn_town_20_walls, then when you check in game Mourne already has three ladders same as Tihr.)
Then you might already know the rest.
*the ladders are only displayed during the siege. They're not they're not there during a sally, I think...
P.S. Sorry, I'm rubbish at making instructions...
P.P.S Make sure you have an able computer before attempting this!



