As we all know, the companions army will attack looters or bandits.
But there is one thing: looters or bandits that are attacked may sometimes contain captures, and because of this, my companions' army will exceed its party size limit since I guess the AI is forcing him/her to accept all the captures (most of the time, captures from looters are villagers).
Maybe a better AI is needed to prevent this since I will definitely give high-level troops to my companions and don't want they abandon those troops due to unknown captures.
But there is one thing: looters or bandits that are attacked may sometimes contain captures, and because of this, my companions' army will exceed its party size limit since I guess the AI is forcing him/her to accept all the captures (most of the time, captures from looters are villagers).
Maybe a better AI is needed to prevent this since I will definitely give high-level troops to my companions and don't want they abandon those troops due to unknown captures.



