alekskoles said:What will be if I collect companions from one culture, then leave the king and join to another culture? Will the companions desert? Will I be able to get another?DrTomas said:There was some complications, so I reverted back to the original plan.
5 cultures. 6 companions per each. In the future I might change a few things in all this and expand the companion more.
Mechanism works like this:
1. First time you invite companions into your fief/for a hunt of any of the cultures they will get there equipment assigned(via scripts. Tier1 noble unit equipment).
2. If you recruit them and later disband them or loose them after a battle - they will go back to there culture fiefs, which you can invite and recruit them again(As long as there are not on a mission, is a prisioner, ect).
3. Now if you recruit companions of one culture, then loose that cultures fief - companions will not leave your party. However they will be recruited again only from that culture fief, if you ever loose them.
4. There are no restricions to companions, other that they are regional. Have a fief in all the diffrent cultures and you will be able to recruit all of them.
Also I'll add later there introduction text with explanation of there proffesion. So you know which type of character you are recruiting.
sifis172 - Companions will never appear in taverns. Never. So the messenger thing is now a scamp to get your money from you I'll disable it.