When you win a siege and choose the option that requires influence like mercy or devastate the town there is a chance some companion (not family) members who are running a party die or maybe leave you for doing it, only thing I can thing is they are dying or leaving for low loyalty. I am including a save file called deaths.sav and also this quick video so you can see and replicate it yourself.
***UPDATE*** we think when relations drops below -10 they would normally talk to us and we could decide how to answer, but it just seems to dismiss them, so it could be if any companion gets under -10 they will just leave, that has not been tested yet
***UPDATE*** we think when relations drops below -10 they would normally talk to us and we could decide how to answer, but it just seems to dismiss them, so it could be if any companion gets under -10 they will just leave, that has not been tested yet
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